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Old 06-10-2008, 03:34 PM
Scorpious2k's Avatar
Scorpious2k
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Join Date: Mar 2003
Location: USA
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I haven't had time to look into this a lot, but I noticed this:

Code:
struct Door_Struct
{
/*0000*/ char    name[16];            // Filename of Door // Was 10char long before... added the 6 in the next unknown to it: Daeken M. BlackBlade
/*0016*/ char    unknown0016[16];
So, if you change name to be name[32] I think it would be a good guess that the unknown0016[16] is actually the other half of the name. So... to keep from breaking the packet struct, you should remove the line that says /*0016*/ char unknown0016[16]; when you change the one above it to /*0000*/ char name[32];
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Maybe I should try making one of these servers...
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