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Support::Windows Servers Support forum for Windows EQEMu users. |
06-18-2008, 09:39 AM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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I'll try it tomorrow. Dont have ebay at work
Thank you for your help
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06-20-2008, 01:56 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Got one. I hope the post will be carefull
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07-01-2008, 03:23 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Bah, still doesnt working.
Cannot connect to my server. Same as at the beginning. BTW now its the original Titanium.
Uploaded all logs and configfiles to my webspace. Please take a look.
Thank you.
www.almandor.de/transfer/logs.rar
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07-01-2008, 09:31 PM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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Your LoginServer.ini has:
#account=
#password=
mine has
account=
password=
also I have blank a line after
ServerPort=5999
And you file ends at the end of the 9
Your eqemu_config.xml has
<!-
for the rem statements and it should be two hyphens
<!--
and at the end also you have
->
and it should be
-->
Mine does not contain
<account></account>
<password></password>
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07-02-2008, 11:02 AM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Thanks, I am one step further. I'm now in the charakterselection. But if I choose a charakter I'll get "zone not avaliable". The same old problem :/
Updated: www.almandor.de/transfer/logs.rar
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07-02-2008, 11:46 AM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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[07.02. - 16:56:02] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x6a5f) Size=8]
There is no op code 0x6a5f for EQEmu. Your install is corrupted or not Titanium or patched Titanium. You can only use authentic unpatched Titanium.
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07-02-2008, 11:52 AM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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what does your account entry in the database look like?
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07-02-2008, 12:18 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Quote:
Originally Posted by Congdar
[07.02. - 16:56:02] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x6a5f) Size=8]
There is no op code 0x6a5f for EQEmu. Your install is corrupted or not Titanium or patched Titanium. You can only use authentic unpatched Titanium.
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I hope its the original titanium. Bought via ebay. Labeled "Everquest Titanium Edition - includes everquest classic & ten expansions"
6 CDs.
Code:
Query describe account, Wed Jul 02 18:17:18 2008
Field Type Null Key Default Extra
id int(11) NO PRI auto_increment
name varchar(30) NO UNI (null) (null)
charname varchar(64) NO (null) (null) (null)
sharedplat int(11) NO (null) 0 (null)
password varchar(50) NO (null) (null) (null)
status int(5) NO (null) 0 (null)
lsaccount_id int(11) unsigned YES UNI (null)
gmspeed tinyint(3) unsigned NO (null) 0 (null)
revoked tinyint(3) unsigned NO (null) 0 (null)
minilogin_ip varchar(32) NO (null) (null) (null)
hideme tinyint(4) NO (null) 0 (null)
rulesflag tinyint(1) unsigned NO (null) 0 (null)
Code:
Query SELECT * FROM account a, Wed Jul 02 18:18:32 2008
id name charname sharedplat password status lsaccount_id gmspeed revoked minilogin_ip hideme rulesflag
13 Merlin2050 (null) 0 (null) 250 0 0 192.168.0.102 0 0
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07-02-2008, 12:21 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Oh, perhaps I'll help:
my eqgame.exe is from 8. November 2005, 13:19:14
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07-02-2008, 12:30 PM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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Quote:
Originally Posted by Avarion
I hope its the original titanium. Bought via ebay. Labeled "Everquest Titanium Edition - includes everquest classic & ten expansions"
6 CDs.
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I have the dvd edition so I'm not sure there...
try this though. Delete your account entry and add it back again using:
INSERT into account (name,status,gmspeed,minilogin_ip) values('Merlin2050',250,1,'192.168.0.102');
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07-02-2008, 12:37 PM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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your logs show you logging in before the zones have completed their loading all 6 instances. Maybe a little patience before logging in?
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07-02-2008, 01:01 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Ok. Now Ive waited for all zones come online and I inserted your account-table. Still problems.
1st. Sometimes I cannot login.
2nd If I can login I choose the server and go straid back to loginscreen.
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07-02-2008, 03:06 PM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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there are also log files in the client directory... see if they might have some information in them.
I also have these errors with the minilogin, but after about the 3rd or 4th try I get in.
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07-02-2008, 03:14 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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There is only one logfile. It is in the logdir:
Code:
2008-07-02 18:57:13 Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-07-02 18:57:13 Timezone: UTC+1h00m
2008-07-02 18:57:13 Loading graphics DLL.
2008-07-02 18:57:13 Parsing INI file .\eqclient.ini
2008-07-02 18:57:13 INI file .\eqclient.ini loaded.
2008-07-02 18:57:14 Initializing timers.
2008-07-02 18:57:17 Psh (905601).
2008-07-02 18:57:17
2008-07-02 18:57:17 Checking critical files.
2008-07-02 18:57:17 Initializing WinSock.
2008-07-02 18:57:17 Enumerating 3D devices.
2008-07-02 18:57:17 Found adapter #0 - NVIDIA GeForce 8600 GTS (6.14.11.6921)
2008-07-02 18:57:17 Adapter #0 - NVIDIA GeForce 8600 GTS :
2008-07-02 18:57:17 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2008-07-02 18:57:17 Initializing keypress handler.
2008-07-02 18:57:17 Parsing INI file .\defaults.ini
2008-07-02 18:57:17 INI file .\defaults.ini loaded.
2008-07-02 18:57:17 Loading keyboard tables.
2008-07-02 18:57:17 Creating window.
2008-07-02 18:57:17 Checking display driver version.
2008-07-02 18:57:18 Activating window.
2008-07-02 18:57:18 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:18 Ratio is 1.33
2008-07-02 18:57:18 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:18 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:18 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:18 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:18 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:18 Using hardware vertex shaders.
2008-07-02 18:57:18 Initializing render system.
2008-07-02 18:57:18 Trilinear Mipmapping available.
2008-07-02 18:57:18 Vertex Shader Version: 3.0
2008-07-02 18:57:18 Pixel Shader Version: 3.0
2008-07-02 18:57:18 Initializing engine internals.
2008-07-02 18:57:18 CRender::InitDevice completed successfully.
2008-07-02 18:57:18 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:18 INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:28 Server selected 192.168.0.102 (88).
2008-07-02 18:57:28 Initializing DirectInput.
2008-07-02 18:57:28 Initializing Keyboard.
2008-07-02 18:57:28 Initializing Mouse.
2008-07-02 18:57:28 Creating font list.
2008-07-02 18:57:28 Creating game object.
2008-07-02 18:57:28 Deleting obsolete files.
2008-07-02 18:57:28 Loading string tables.
2008-07-02 18:57:28 Initializing client variables.
2008-07-02 18:57:28 Loading spell effects.
2008-07-02 18:57:28 Initializing display structures.
2008-07-02 18:57:28 Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:31 Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:31 Networking: using port [2163].
2008-07-02 18:57:31 Networking: Connection Established [1]
2008-07-02 18:57:31 WorldAuthenticate: Initiating Login.
2008-07-02 18:57:32 Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:32 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:32 *** WorldAuthenticate. Checkpoint 3.
2008-07-02 18:57:32 Cleanup 4
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 5
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 6
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 7
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 8
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 9
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 10
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 11
2008-07-02 18:57:32
2008-07-02 18:57:32 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:32 Ratio is 1.33
2008-07-02 18:57:32 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:32 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:32 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:32 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:32 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:32 Using hardware vertex shaders.
2008-07-02 18:57:32 Initializing render system.
2008-07-02 18:57:32 Trilinear Mipmapping available.
2008-07-02 18:57:32 Vertex Shader Version: 3.0
2008-07-02 18:57:32 Pixel Shader Version: 3.0
2008-07-02 18:57:32 Initializing engine internals.
2008-07-02 18:57:32 CRender::InitDevice completed successfully.
2008-07-02 18:57:32 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:32 INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:42 Server selected 192.168.0.102 (22).
2008-07-02 18:57:42 Initializing DirectInput.
2008-07-02 18:57:42 Initializing Keyboard.
2008-07-02 18:57:42 Initializing Mouse.
2008-07-02 18:57:42 Creating font list.
2008-07-02 18:57:42 Creating game object.
2008-07-02 18:57:42 Deleting obsolete files.
2008-07-02 18:57:42 Loading string tables.
2008-07-02 18:57:43 Initializing client variables.
2008-07-02 18:57:43 Loading spell effects.
2008-07-02 18:57:43 Initializing display structures.
2008-07-02 18:57:43 Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:43 Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:43 Networking: using port [2165].
2008-07-02 18:57:43 Networking: Connection Established [1]
2008-07-02 18:57:43 WorldAuthenticate: Initiating Login.
2008-07-02 18:57:43 Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:43 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:43 *** WorldAuthenticate. Checkpoint 3.
2008-07-02 18:57:43 Cleanup 4
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 5
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 6
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 7
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 8
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 9
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 10
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 11
2008-07-02 18:57:43
2008-07-02 18:57:43 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:43 Ratio is 1.33
2008-07-02 18:57:43 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:43 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:43 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:43 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:43 Using hardware vertex shaders.
2008-07-02 18:57:44 Initializing render system.
2008-07-02 18:57:44 Trilinear Mipmapping available.
2008-07-02 18:57:44 Vertex Shader Version: 3.0
2008-07-02 18:57:44 Pixel Shader Version: 3.0
2008-07-02 18:57:44 Initializing engine internals.
2008-07-02 18:57:44 CRender::InitDevice completed successfully.
2008-07-02 18:57:44 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:44 INI file ./eqlsUIConfig.ini loaded.
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07-02-2008, 03:26 PM
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Sarnak
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Join Date: Apr 2004
Posts: 31
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Ok. Can login now. Had to try about 7 or 8 times. But the "zone not avaliable" persists. Uploaded the newest logs.
Still seem to be the opcode problem. Do you want an MD5-hash of my files?
Updated: www.almandor.de/transfer/logs.rar
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