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  #1  
Old 07-08-2008, 07:40 PM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
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Are you putting the weapon models in your zone? If so, that's the problem. You would have to replace one of the gequip* files to add weapon models.

OpenZone doesn't support particle effects. I simply haven't had the time to reverse-engineer how the client does them, and I don't think the .WLD format supports them. If you mean spell effects, I haven't reverse-engineered those either. If I did, I wouldn't put that capability into OpenZone anyway. That sort of thing really calls for a separate program.
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  #2  
Old 07-08-2008, 08:49 PM
bazz701
Fire Beetle
 
Join Date: May 2008
Location: The Earth
Posts: 16
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I followed the steps for gequip replacement with my own files. My first 2 attempts thus far have allowed me to import some custom weapons, but once i zone out of the zone im in the game crashes. I am not yet using SC so .wld is still out of the question for a possible format. As for particle effects, I was mainly looking for weapon based particles. Ive had some time to mess around with both 3ds Max and Mia (Maia) which ever it is spelled, and I am a AutoCad and drafting expert (2 years mechanical engineer, 1 year architect, and about 6 years of AutoCad.). I cant say my renderings are the best out there... they arent, but my library is growing drastically as to what I have for models. Im just looking to basically recreate a new game from the gound up model and texture wise so that as SC gets developed more and more, I can eventually render my own game from scratch.

I cant seem to figure out why it crashes when I zone, and seeing as everything including the textures are within the parameters given within the forums, I am at a loss right now.
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  #3  
Old 07-08-2008, 10:20 PM
LordRathgil
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Join Date: Jun 2008
Location: planet earth
Posts: 137
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Far as I know EQ Uses wld format inside the s3d files i dont think simple client uses them at all
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  #4  
Old 07-09-2008, 04:31 PM
bazz701
Fire Beetle
 
Join Date: May 2008
Location: The Earth
Posts: 16
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wow, my bad, wrong extension type, now i feel like an idiot posting, but my files that I do infact use, are in the correct format and yet they still cause a crash upon zoning. I ment rather then .wld being the correct format for eqemu. I dont use the .(extension) that does with SC just cause i havent gotten there yet.
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