It doesn't have to be set as a rule but it is; there will be a rule in tonight's build along with some other stuff that's probably not as exciting for some people.
btw there's already a function to tell if the corpse is empty: Corpse::IsEmpty() =p
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.