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Old 08-16-2008, 11:41 AM
Rocker8956
Hill Giant
 
Join Date: Sep 2007
Posts: 117
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Quote:
Originally Posted by trevius View Post
The server could watch for that opcode to come in and then set some sort of timer (probably defined or disabled in a rule) in a table and once they reach the timer limit, they get kicked.
Would this help get rid of the ghosting problems on some Windows servers? By Ghosting I mean the player getting disconnected but the characters staying in game.
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