Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 08-21-2008, 08:44 AM
laxative
Hill Giant
 
Join Date: Aug 2008
Location: NorthEast
Posts: 115
Default

I'm still working on this, here is a bit of what I've tried so far, I have had no luck yet but I want those who might know how this is done to show that I'm not just leeching.

I aslo figured that this was essentially a spell effect. But I also thought it might be a skill. The following was all done using NaviCat and is on Angelox's ax_classic database.

I first tried to identify the defensive discipline in the class_skill table. What I found there was a structure of all the classes 1-15 with skills 1 - 73. Most entries are either 1 or 66, but I saw some 15's etc. I thought the value under the skill may indicate what level the tune got the skill. Example

Skill_1 Might be Sense heading, all characters get this at level 1, so all the values for this skill are 1, Skill_17 might be parry, this is where it gets confusing because without a textual context it's very hard to say whether Im on the right track on not. This proved fruitless so I moved on.

I found the Defensive_Discipline in Spells, spell ID 4499 (I think that's what I remember) but browsing through the columns I could find nothing that specified what class got that at what level, should be pretty easy to find since Warrior is Class 1, and they get it at 55. It of course was not that easy.

I continued working and found in the items table, Tome of Defensive Discipline. A specific column in this table was "classes" with a value of 1. OK that made sense to me, Defensive is a warrior ONLY ability and teh warrior class has a value of 1. So then I looked up Tome of Resistant Discipline and it's "classes" value was 42969, This is where I got stuck somehow this value must correspond to what classes can get it. So here is what I did.

I modified the 'classes' column in defensive to match resistant. Then I summoned the item into my level 2 paladin and checked it out. The item still says War(55) So Maybe I was successful and the description doesn't look at the classes table for labeling the item, or I'm still WAY off.

Two more obstacles(if Im close)
1. I'm pretty sure the quest scripts will cut me off as there is probably a *classcheck* of some kind
2. The spell definition Im sure limits to warrior only somehow too, so I need to overcome that as well.

I'm going to backtrack just a little and try to make a warrior only item, paladin usable, like a weapon, that should give me more information.

Thanks for input so far.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:12 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3