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Old 08-30-2008, 10:26 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
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You could limit it to a specific NPC that processes the information and limit it to a specific zone.

As long as it's possible to have these scripts run off of these events then it should increase the capabilities you can do in EQEMu servers. For example, some guy might want to make an alternate combat system and so they might have an invisible 3D grid through out the zone that allows players to click and attack in that direction. Or they might want to make something like a client menu... or there are just lots of other uses for quite a bit of this...

And yes, I have a typo in the quest::getcx : P, and I bet you can guess what it is. ; D.

I'm just hoping if a dev can add this stuff in so I can start to work on the server I really want to work on : P. I just posted the bare min of what I needed to get everything working properly : D. I also talked to some people from other servers and they were excited about being able to use some of this stuff, especially quest::spawnobject. ^_^
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