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Old 09-10-2008, 04:00 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
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That above is basically the code. It's added on top of the calculated hit not as part of base damage. People have been pestering me to fix it but I really haven't been able to figure out a formula that works; there's so variable I'm missing.

It's only about 50% accurate right now on most weapons, so I think people are kind of deluding themselves into thinking it will fix all 2h weapon's problems. It would certainly help if it worked right though.
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Old 09-10-2008, 11:56 AM
cybernine186
Sarnak
 
Join Date: Feb 2008
Posts: 87
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So the client actually views the weapon as the correct Bonus Damage but its only for a reference. If I can determine the correct formula I will post it.

Thanks for the quick reply.
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