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  #19  
Old 09-25-2008, 01:57 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by Derision View Post
I think you found a bug. The aspect ratio of the huts in Hollowshade looks wrong in OpenEQ (using the same file loader routines as in Azone2). I'll look into it at some point, but it won't be for a while.
Any idea on how I can bring it back to how it was? I tried the original azone hollowshade map, and that had same results.
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