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  #1  
Old 10-23-2008, 08:46 AM
miotch
Sarnak
 
Join Date: Apr 2005
Location: Conveiniently located in your grocers frozen food isle.
Posts: 56
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if the there is no level to level pvp restrictions post level 10, i'd lower the max level to 36.
In the original CoH there where zones that one side gained access too and farmed for gear upgrades while the other side was not fortunate enough to have access to that. I'd remove that aspect. It made the server very lopsided.

other than that it sounds very fun!
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  #2  
Old 10-23-2008, 02:45 PM
Estrang
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Join Date: Aug 2006
Posts: 36
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I want to argue that highstakes pvp is more valuable if it takes longer to acquire said items, but nonetheless if you can build from your few hours work to get better gear, I'd say this is a great pvp server idea with a nice twist of FAST.

I'd like to recommend Crushbone as one of the 8 zones. It has an indoor castle, lots of moats and rivers for levitation, and great outdoor spots. It's a great arena type zone for all classes and I've always wanted to see it in some high level action pvp.
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  #3  
Old 10-23-2008, 05:38 PM
polk
Fire Beetle
 
Join Date: Dec 2007
Posts: 4
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holy shit, this sounds awesome. the way you've described sound almost perfect,though there would obviously need to be some tweaking once people started playing. Keep the level max to 50 imo. I look forward to seeing more about this.


edit: oh yeah, and NO SAFE ZONES!
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  #4  
Old 10-23-2008, 09:04 PM
Estrang
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Join Date: Aug 2006
Posts: 36
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Another suggestion: increase the skill training rate, like 3x or 4x training speed since leveling is so fast.
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  #5  
Old 10-23-2008, 09:27 PM
xexllama
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Join Date: May 2004
Posts: 37
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Hey Kedra! Man oh man, I'd like to see you bring it back up again, just give me a holler if you need some testing or whatever (<--panda).

Old COH was great but this sounds cool, sounds like the Discord server that was up for awhile on live.

Will the body poof after pvp death btw or will it be loot-able? On the Discord server on live, if you could find your body within say 5 mins, you could grab whatever you had on it. But you were still lv1.
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  #6  
Old 10-23-2008, 09:36 PM
xexllama
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Join Date: May 2004
Posts: 37
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Oh and make ANON actual anon so people have to work to find you. Though you can still /w all zone. Makes it a tad tougher! Oh and to tag on what Miotch said yes some zones were accessed by some <---

But they were no joke and hard...here is an example and this is a warrior in Kunark quality gear:



p.s. It was slowed and crippled.
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  #7  
Old 10-23-2008, 09:36 PM
supahsen
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Join Date: Apr 2007
Location: Ohio
Posts: 63
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What level of gear are you planning on having drop for players? Could make abig difference.

Like what would the top hp be on say a level 50's whatever item slot?
And how common would gear dropping be? Like, by the time you hit 50 (If it stays ~1hr like you said). how many item slots might be filled up? everything or just a few slots or what?
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  #8  
Old 10-23-2008, 10:47 PM
kedra
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Join Date: May 2007
Posts: 71
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Just to address a few things:

Gear:
Newbies will get a full set of starter gear, at 50, players can get an upgraded set. There will be several ways to acquire additional equipment:
  • Quests
  • Regular drops from standard MOBs
  • Numerous NPCs that drop class specific sets of armor (One piece at a time, similar to Empires).
  • Boss NPCs or other notables will have a chance to drop a random item from a huge pool of random items (The pool will be filtered so there aren't crazy-strong items in it. The pool will have thousands of items in it, so these types of items will be the most unique.)

PvP Looting:
The winner of PVP will be able to take everything off the corpse and let it rot, or leave some things on it as his own discretion. If the defeated player is feeling lucky, he can return to the scene of the crime and see if he can salvage anything (Even if he can't equip it at level one, he can save it).

I think this will be really interesting when unique items (see the 3rd bullet above) begin to circulate. For instance, a great item may appear that nobody else can obtain unless they kill the current owner.
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