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Old 10-28-2008, 12:15 AM
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cavedude
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Join Date: Apr 2003
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Quote:
Originally Posted by ChaosSlayer View Post
I doubt that on LIVE they store server side spell data in a text file
Text file probably not, but data file certainly. Most professional MMOs only use a database for character and account storage. Everything else is stored in data files which gets completely loaded in the memory. Boy, I wish I had a setup that was able to do that!

That being said, what is the real advantage of this change? You do realize it will create a performance hit, right? Currently, all spells are loading into shared memory when the server first boots. I think somebody said it reloads them when a zone boots or something but that is incorrect. Spells only get loaded into memory once. If they did get loaded when a zone boots, then you would be able to edit spells on the fly, which you currently cannot. Moving this functionality to the DB is going to slow this down considerably... Having everything loaded into memory is the fastest way to do something, loading from a DB is among the slowest.

Last edited by cavedude; 10-28-2008 at 08:23 AM..
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