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Old 12-10-2008, 06:29 PM
Loccochris
Fire Beetle
 
Join Date: Aug 2008
Location: nj, usa
Posts: 24
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I have played SoD and PEQ and imo PEQ is much better. Having a GF, job searching as a recent computer science graduate, I don't have that much free time and the transition into PEQ is so easy.

Things I hated about SoD:

1) No Bazaar, their trade system is as frustrating as running EQ on an old school PC using punch cards.

2) Money.... Ok this is a huge problem, you get enough for spells true and what not but beyond this it is as people say, expect to be poor till higher levels.

3) Spell resist system, they use a check vs CHA to see if your spell is resisted, making CHA the most important stat for casters even over INT/WIS. Beyond this they have a weird specialization system where you spec into different things depending on caster/melee. Either way expect about 20% or higher of your spells to not be resisted by the mobs resists, or fizzled, but rather just plain phail because of this CHA check. Next thing they will do is a check vs CHA to see if you don't accidentally drop your weapon as you melee (would only even the score out).

4) Knowledge of world, yes they have all their quests listed (very small compared to eqemu's) on their wiki, but beyond this they drastically changed most of the zones so expect to have to "find" places to level and what not. EQ is not a hard game if you know the knowledge needed to do whatever it is you are interested in aka level areas, money spots, tradeskilling. You can't read the 100's of webpages on EQ cause they wont help you one bit for this server.

5) Traveling is done moronically there. You have a "pok" system called mansion of portals, which is confusing in its own right having 2 floors, but beyond this the zone randomly casts nasty as hell debuffs on you as you walk through it. I can understand if you wait 6 minutes then hit idlers so they don't just sit up there but I was getting hit by some really nasty DOT's and debuffs just trying to run straight to the portal I needed.

6) Boxing on this server is virtually impossible. I tried to dual box and everytime I had to zone I had a 50/50 chance of one of the toons going LD. On PEQ I can 5x box for hours without any going LD through dozens of zoning screens.

Things I like about PEQ:

1) Levels seem to go by fast as it is about 1.5 x normal live exp.

2) Gear/Money is easy to attain even at low levels. Many players simply sell gear to vendors in PoK for a few plat. When I started here I simply ran the vendor chain and bought everything people sold to either use or resell in bazaar. It isn't uncommon to get some nice gear off vendors that you can resell for a few kpp. (price to buy these items is low usually less then 50pp from vendor). Noticed that money drop on low level mobs feels higher. In crushbone for example the cents were dropping upwards of over 1 pp each in cash so by the time you hit level 10 you could easily have over a hundred plat just from looting cash. This doesn't last to higher levels but it feels like a cash boost off lower level mobs for sure and surely helps new players.

3) Bazaar is live like and great.

4) You can see a list of the hundreds of quests completed with direct links to how to do them from allah. It is live like and you CAN use outside websites to research.

5) NPC buffbots in PoK so no longer do you have to shout for a KEI or temp, just pay an npc and get buffed. A command to teleport every 15 minutes to any zone makes travel pretty easy but not abused.


Just my opinion anyways. The only thing that SoD has over PEQ is a better mob pathing scheme (follows paths, uses doors/stairs), though this leads to pathing exploits that ranged toons can utilize that you don't get on PEQ where the mob just comes straight at you.
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