I'm not a dev, and barely know how to code, so take it with a grain of salt.
On zoning (of any type) Zone hands your char off to world with a target zone, and then removes you from it's list of players. World Takes the target zone, starts it if needed. Then hands you off to that zone server, and deletes you from world's list of players. The destination zone spawns the player.
I don't know the exact order of the above. A simple change in the order by verant could be a cause. Any extra data (opcodes) they throw in (includes handshaking between zone and world) could also do it.
Things I know happen:
The player profile gets updated with the target zone.
Uknown things(off the top of my head):
Start zone deletes character
World accepts character
Things that don't happen:
New zone server starts target zone
So my guess is the handing off of the character, or autostarting of the zone.
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