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 Im having this same issue, even after enabling all four rules im still experiencing:
 Mobs that have been pulled by range will run through the character that pulled them, run past about 50 foot then warp back in front of them
 
 Mobs being pulled down the Z axis - such as ramps in ssra, fall thru the world then pop back up
 
 Any more ideas?? - Ill repost if i figure it out
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