If your zone.exe is really 'crashing' as in you get the message 'zone.exe has caused a problem and needs to close', accompanied by a 'zone has gone down' in the eqlaunch output, then this is due to a code bug.
What revision of code are you running ? A number of fixes for zone crashes have been comitted to the SVN over the months.
If the zone.exe is not really crashing, but everyone is getting booted to desktop, then this could be a bandwidth issue. When a lot of people are fighting in close proximity, every spell cast, weapon swing etc, that they make has to be transmitted to all the other nearby clients, which increases the bandwidth requirements a lot compared to when the same number of people are spread out across several zones.
EDIT: If your server is Gnomish Proving Grounds, the #version command shows me you are running a version of code from June 2008. I would seriously considering upgrading as there have been lots of stability fixes and new features since then. You'll probably have a lot of fun applying all the SQL updates since then though :(
Last edited by Derision; 02-11-2009 at 12:00 AM..
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