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  #1  
Old 02-14-2009, 02:29 AM
GeorgeS
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The spawn editor standalone is depreciated several months ago. It
is now incorporated into the NPC loot editor.

The item editor appears to work with the current schema ver 292.
I did find a bug in the copy routine, and it should be fixed now.

Please DL ver. 14.4.1

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  #2  
Old 02-14-2009, 02:56 AM
ChaosSlayer
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ah george but unless I am missing soemthign there are 2 major issue with "build" in spawn editor:

I have to keep running npc editor just to use the spawn editor

and what is most important

I can only pull up spawn editor info on the mob I have selected - which is totaly no good - I can no longer search and browse entire ZONES or lists of spawns with it. WHich effecticly kills the spawn editor for me as a tool of any purpose. I cannot delete spawns entries with it anymore, I cannot add spawn data into entries which curently do nto exist and so on.

In other words the build-in spawn editor is nearly totaly useless for prety much anything.

Old editor has 100 times more power than the build in version. Could you please consider bringing the standalone up to date? The build-in just doesn't cut it :(
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  #3  
Old 02-14-2009, 04:14 PM
GeorgeS
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The tool is now integrated and has been for a long time. However, I did recode the module to be more stand alone.

NPC and Loot Editor

08.21.17 - SpawnEditor is re-coded for a more stand-alone mode


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  #4  
Old 02-14-2009, 09:41 PM
ChaosSlayer
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ah George - this is MUCH better now - I can once again browse all zones and all spawn groups. ( I will play around with it to ake sure that we not missing any of the usefull fetaures old editor had)
thanks!

BTW, I beive that old editor colors were somewhat better for the eyes (blueish background and black text)
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  #5  
Old 02-17-2009, 07:51 AM
Joetuul
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Default Thank You!!!

GeorgeS,

Thank you for updating your NPC editor tool, I can once again use the spawn and grid editor. I was having extreme difficulty have mobs path in a zone with zero grids. Your tools are a huge help. Thanks again!!!
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  #6  
Old 02-17-2009, 06:50 PM
ChaosSlayer
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George, found a SIGNIFICANT error in the Spawn Editor

First of all Spaw Editor should be updated to include editing of Roamboxes.

Roamboxes data are part of spawngroup table, the old spawngroup table looked like this:

id, name

the current spawngroup table looks like this:

id, name, spawn_limit, dist, max_x, min_x, max_y, min_y, delay

these new collumsn are the data needed for the Roamboxes.

the significnat error in the editor rigth now that whenever you SAVE a spawngroup it sets all these fields to 0! (destroying all my Roambox data in the process)

So:
1) the setting to 0 needs to corected
and
2) the spawneditor could use this expansion and have this fields added to the editor for editing in the window where you have spawngroups list

thanks!
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  #7  
Old 02-17-2009, 06:55 PM
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cavedude
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Quote:
Originally Posted by ChaosSlayer View Post
George, found a SIGNIFICANT error in the Spawn Editor

First of all Spaw Editor should be updated to include editing of Roamboxes.
Sorry to go off-topic, but did you get roamboxes to work?
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