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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 03-25-2009, 04:06 PM
Asram
Fire Beetle
 
Join Date: Mar 2009
Location: Texas
Posts: 9
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The install instructions don't seem to jibe with the files in the SVN. The install instructions ask you to source allspells.sql. This file doesn't appear to be included with revision 21.

Not one to be discouraged. I picked up a copy from Angelox's pack, and the SQL code refers to a spells table that isn't created with a new REV384 distribution.

So where's the code currently to create a spells table in peq if you don't have one? This used to work back in 2007 when I last installed the editor, but much has changed since then.

All of my sources were downloaded last week and should be 3/15 or newer. I'm running PEQ atm.
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  #2  
Old 03-25-2009, 07:47 PM
Asram
Fire Beetle
 
Join Date: Mar 2009
Location: Texas
Posts: 9
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Never mind. I found the memo that said that the new versions of the editor no longer need a spells table. Might want to update the readme in the current distro.

Thanks anyway.

Asram Baksh
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  #3  
Old 05-03-2009, 01:30 PM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
Posts: 182
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Hmm. Not sure if I'm doing something wrong here, but when I go to look at say, NPCs in a certain zone, rather than the ones that are currently entered in the database, it shows the defaults. I even dropped all of the npcs out of my database just to test, and it still showed defaults (probably from PEQ).

Is there a way to get it to show the actual NPCs in a zone when you select a zone and other such things from the dropdown menu?
__________________
Hmm.
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  #4  
Old 06-01-2009, 01:03 PM
Asram
Fire Beetle
 
Join Date: Mar 2009
Location: Texas
Posts: 9
Default

Make sure you have the editor connecting to the right database. It builds that query populating the drop-down list dynamically, so either refresh your browser cache or check the config.php.
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  #5  
Old 07-05-2009, 06:49 PM
mixxit
Hill Giant
 
Join Date: Sep 2006
Posts: 155
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I can't seem to create any spawns for mmca

Can someone try?
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