Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-28-2009, 04:30 PM
Dolrese
Fire Beetle
 
Join Date: Mar 2008
Posts: 26
Default

ok i did that and al that showed up was x64 suff when i searched so i jsut redownloaded and ininstalled a none 64 version and is working..

but now im getting a new error and i cant find it.. i fixed one i go it was a problem in the attack file with changes i made but i dont think this one is the same what do you think?

Code:
/home/eqserver/source/EQEmuServer/zone/spells.cpp:2900: undefined reference to `Raid::CastGroupSpell(Mob*, unsigned short, unsigned int)'
spells.o: In function `Mob::ApplyNextBardPulse(unsigned short, Mob*, unsigned short)':
/home/eqserver/source/EQEmuServer/zone/spells.cpp:1854: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/spells.cpp:1856: undefined reference to `Raid::GroupBardPulse(Mob*, unsigned short, unsigned int)'
spells.o: In function `Mob::SpellFinished(unsigned short, Mob*, unsigned short, unsigned short, unsigned int)':
/home/eqserver/source/EQEmuServer/zone/spells.cpp:1638: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/spells.cpp:1640: undefined reference to `Raid::CastGroupSpell(Mob*, unsigned short, unsigned int)'
groups.o: In function `Group::DelMember(Mob*, bool)':
/home/eqserver/source/EQEmuServer/zone/groups.cpp:467: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
groups.o: In function `Client::LeaveGroup()':
/home/eqserver/source/EQEmuServer/zone/groups.cpp:937: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
command.o: In function `command_bot(Client*, Seperator const*)':
/home/eqserver/source/EQEmuServer/zone/command.cpp:8330: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8529: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8566: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8630: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8654: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8688: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8807: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8814: undefined reference to `Mob::GetBotLeader()'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8838: undefined reference to `EntityList::RemoveBotRaid(unsigned short)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8866: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8896: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:8919: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:9018: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:9099: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:9124: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:9143: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:10847: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:10893: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:10933: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:10964: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11040: undefined reference to `Mob::CalcBotStats(bool)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11052: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11086: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11087: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11101: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/command.cpp:11102: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
command.o:/home/eqserver/source/EQEmuServer/zone/command.cpp:11113: more undefined references to `EntityList::GetBotRaidByMob(Mob*)' follow
client_packet.o: In function `Client::Handle_OP_RaidCommand(EQApplicationPacket const*)':
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7659: undefined reference to `Raid::VerifyRaid()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7662: undefined reference to `Raid::RaidCount()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7669: undefined reference to `Raid::RaidCount()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7676: undefined reference to `Raid::GetFreeGroup()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7690: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7693: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7694: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7696: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7698: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7699: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7701: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7706: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7714: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7724: undefined reference to `Raid::Raid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7726: undefined reference to `Raid::SetRaidDetails()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7728: undefined reference to `Raid::GetFreeGroup()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7737: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7746: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7747: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7748: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7749: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7751: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7760: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7761: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7762: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7763: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7765: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7771: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7772: undefined reference to `Raid::GetFreeGroup()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7775: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7776: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7788: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7798: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7799: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7800: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7801: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7803: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7813: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7814: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7815: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7816: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7818: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7824: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7829: undefined reference to `Raid::Raid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7831: undefined reference to `Raid::SetRaidDetails()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7840: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7851: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7852: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7853: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7854: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7856: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7867: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7868: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7869: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7870: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7872: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7877: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7878: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7879: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7880: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7882: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7884: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7888: undefined reference to `Raid::Raid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7890: undefined reference to `Raid::SetRaidDetails()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7891: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7892: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7893: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7894: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7895: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7896: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7898: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7910: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7913: undefined reference to `Raid::GetPlayerIndex(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7918: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7919: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7930: undefined reference to `Raid::SetRaidLeader(char const*, char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7937: undefined reference to `Raid::RemoveMember(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7940: undefined reference to `Raid::SendGroupDisband(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7951: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7963: undefined reference to `Raid::GroupCount(unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7969: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7973: undefined reference to `Raid::GetPlayerIndex(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7975: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7983: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7986: undefined reference to `Raid::SendRaidRemove(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7987: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7988: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7989: undefined reference to `Raid::SendRaidAdd(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7990: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7992: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8011: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8013: undefined reference to `Raid::MoveMember(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8015: undefined reference to `Raid::SendGroupDisband(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8030: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8032: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8040: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8041: undefined reference to `Raid::GetPlayerIndex(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8042: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8047: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8050: undefined reference to `Raid::SendRaidRemove(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8051: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8052: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8053: undefined reference to `Raid::SendRaidAdd(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8054: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8056: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8072: undefined reference to `Raid::MoveMember(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8074: undefined reference to `Raid::SendGroupDisband(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8086: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8098: undefined reference to `Raid::LockRaid(bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8100: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8110: undefined reference to `Raid::LockRaid(bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8112: undefined reference to `Raid::SendRaidUnlockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8123: undefined reference to `Raid::ChangeLootType(unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8135: undefined reference to `Raid::AddRaidLooter(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8147: undefined reference to `Raid::RemoveRaidLooter(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:8158: undefined reference to `Raid::SetRaidLeader(char const*, char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7709: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7710: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7711: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7712: undefined reference to `Raid::SendBulkRaid(Client*)'
client_packet.o: In function `Client::CompleteConnect()':
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7251: undefined reference to `Raid::Raid(unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7260: undefined reference to `Raid::LearnMembers()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7261: undefined reference to `Raid::VerifyRaid()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7262: undefined reference to `Raid::GetRaidDetails()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7266: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7267: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7268: undefined reference to `Raid::SendRaidAdd(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7269: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7270: undefined reference to `Raid::SendGroupUpdate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7271: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7273: undefined reference to `Raid::SendRaidGroupRemove(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7274: undefined reference to `Raid::SendRaidGroupAdd(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:7277: undefined reference to `Raid::SendRaidLockTo(Client*)'
client_packet.o: In function `Client::Handle_OP_GroupDisband(EQApplicationPacket const*)':
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4899: undefined reference to `Raid::IsGroupLeader(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4914: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4915: undefined reference to `Raid::GetPlayerIndex(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4918: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4925: undefined reference to `Raid::SetGroupLeader(char const*, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4931: undefined reference to `Raid::MoveMember(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4932: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4935: undefined reference to `Raid::SendGroupDisband(Client*)'
client_packet.o: In function `Client::Handle_OP_GroupFollow2(EQApplicationPacket const*)':
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4789: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4790: undefined reference to `Raid::GroupCount(unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4791: undefined reference to `Raid::MoveMember(char const*, unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4792: undefined reference to `Raid::SendGroupDisband(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4795: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4799: undefined reference to `Raid::RaidCount()'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4800: undefined reference to `Raid::GroupCount(unsigned int)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4801: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4802: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4803: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4804: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4807: undefined reference to `Raid::GroupUpdate(unsigned int, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4809: undefined reference to `Raid::SendRaidLockTo(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4814: undefined reference to `Raid::SendRaidCreate(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4815: undefined reference to `Raid::SendMakeLeaderPacketTo(char const*, Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4816: undefined reference to `Raid::AddMember(Client*, unsigned int, bool, bool, bool)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4817: undefined reference to `Raid::SendBulkRaid(Client*)'
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:4819: undefined reference to `Raid::SendRaidLockTo(Client*)'
client_packet.o: In function `Client::Handle_OP_Logout(EQApplicationPacket const*)':
/home/eqserver/source/EQEmuServer/zone/client_packet.cpp:2198: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
trading.o: In function `Client::FinishTrade(NPC*)':
/home/eqserver/source/EQEmuServer/zone/trading.cpp:510: undefined reference to `Mob::CalcBotStats(bool)'
spell_effects.o: In function `Mob::SpellEffect(Mob*, unsigned short, float)':
/home/eqserver/source/EQEmuServer/zone/spell_effects.cpp:132: undefined reference to `Mob::GetBotActSpellDamage(unsigned short, int)'
/home/eqserver/source/EQEmuServer/zone/spell_effects.cpp:2404: undefined reference to `Raid::GetGroup(char const*)'
/home/eqserver/source/EQEmuServer/zone/spell_effects.cpp:2407: undefined reference to `Raid::BalanceHP(int, unsigned int)'
perl_raids.o: In function `XS_Raid_TeleportRaid':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:509: undefined reference to `Raid::TeleportRaid(Mob*, unsigned int, float, float, float, float)'
perl_raids.o: In function `XS_Raid_TeleportGroup':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:471: undefined reference to `Raid::TeleportGroup(Mob*, unsigned int, float, float, float, float, unsigned int)'
perl_raids.o: In function `XS_Raid_GetClientByIndex':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:430: undefined reference to `Raid::GetClientByIndex(unsigned short)'
perl_raids.o: In function `XS_Raid_GetLowestLevel':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:404: undefined reference to `Raid::GetLowestLevel()'
perl_raids.o: In function `XS_Raid_GetHighestLevel':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:378: undefined reference to `Raid::GetHighestLevel()'
perl_raids.o: In function `XS_Raid_IsGroupLeader':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:351: undefined reference to `Raid::IsGroupLeader(char const*)'
perl_raids.o: In function `XS_Raid_BalanceHP':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:299: undefined reference to `Raid::BalanceHP(int, unsigned int)'
perl_raids.o: In function `XS_Raid_SplitMoney':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:274: undefined reference to `Raid::SplitMoney(unsigned int, unsigned int, unsigned int, unsigned int, Client*)'
perl_raids.o: In function `XS_Raid_GetTotalRaidDamage':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:246: undefined reference to `Raid::GetTotalRaidDamage(Mob*)'
perl_raids.o: In function `XS_Raid_GetGroup':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:176: undefined reference to `Raid::GetGroup(char const*)'
perl_raids.o: In function `XS_Raid_RaidCount':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:149: undefined reference to `Raid::RaidCount()'
perl_raids.o: In function `XS_Raid_GroupCount':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:123: undefined reference to `Raid::GroupCount(unsigned int)'
perl_raids.o: In function `XS_Raid_CastGroupSpell':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:97: undefined reference to `Raid::CastGroupSpell(Mob*, unsigned short, unsigned int)'
perl_raids.o: In function `XS_Raid_IsRaidMember':
/home/eqserver/source/EQEmuServer/zone/perl_raids.cpp:60: undefined reference to `Raid::IsRaidMember(char const*)'
questmgr.o: In function `QuestManager::getlevel(unsigned char)':
/home/eqserver/source/EQEmuServer/zone/questmgr.cpp:1651: undefined reference to `Raid::GetAvgLevel()'
/home/eqserver/source/EQEmuServer/zone/questmgr.cpp:1660: undefined reference to `Raid::GetAvgLevel()'
exp.o: In function `Client::SetLevel(unsigned char, bool)':
/home/eqserver/source/EQEmuServer/zone/exp.cpp:287: undefined reference to `Raid::UpdateLevel(char const*, int)'
special_attacks.o: In function `Mob::Taunt(NPC*, bool)':
/home/eqserver/source/EQEmuServer/zone/special_attacks.cpp:1460: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
zoning.o: In function `Client::Handle_OP_ZoneChange(EQApplicationPacket const*)':
/home/eqserver/source/EQEmuServer/zone/zoning.cpp:43: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
botRaids.o: In function `BotRaids::DisbandBotRaid()':
/home/eqserver/source/EQEmuServer/zone/botRaids.cpp:192: undefined reference to `EntityList::RemoveBotRaid(unsigned short)'
botRaids.o: In function `BotRaids':
/home/eqserver/source/EQEmuServer/zone/botRaids.cpp:37: undefined reference to `EntityList::AddBotRaid(BotRaids*)'
/home/eqserver/source/EQEmuServer/zone/botRaids.cpp:37: undefined reference to `EntityList::AddBotRaid(BotRaids*)'
botAI.o: In function `NPC::Bot_Command_Resist(int, int)':
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:1212: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
botAI.o: In function `NPC::Bot_Command_Cure(int, int)':
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:1049: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
botAI.o: In function `EntityList::Bot_AICheckCloseBeneficialSpells(NPC*, unsigned char, float, unsigned short)':
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:546: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:548: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
botAI.o: In function `NPC::Bot_AI_EngagedCastCheck()':
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:408: undefined reference to `EntityList::GetBotRaidByMob(Mob*)'
botAI.o: In function `Mob::BOT_Process()':
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:305: undefined reference to `Mob::BotMeditate(bool)'
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:327: undefined reference to `Mob::BotMeditate(bool)'
/home/eqserver/source/EQEmuServer/zone/botAI.cpp:363: undefined reference to `Mob::BotMeditate(bool)'
collect2: ld returned 1 exit status
make[1]: *** [zone] Error 1
make[1]: Leaving directory `/home/eqserver/source/EQEmuServer/zone'
make: *** [all] Error 2
im now rinning debian 5 serup with the wiki page again.

only changes i have made are to zone/make.common
changed
../common/guild_base.o guild_mgr.o tasks.o
to
../common/guild_base.o guild_mgr.o tasks.o botRaids.o botAI.o petAI.o

and in makefile
changed
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386
to
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386 -DEQBOTS
Reply With Quote
  #2  
Old 03-29-2009, 01:02 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I have never compiled with bots enabled, so I dunno what you are doing wrong. But judging by your logs, it looks like the changes you made are definitely the problem. I bet you would have no trouble compiling the stock code without any changes. You can always compile it without the changes, and then make your change and try compiling again. It will just make any updates for what you changed, so it normally doesn't take long. Then, you can just keep messing with it and compiling until you fix it. I don't see the error line in your log, but normally it will say the exact line number that is causing the error and you can just open that file and figure out where the problem is from there.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #3  
Old 03-29-2009, 04:58 AM
Dolrese
Fire Beetle
 
Join Date: Mar 2008
Posts: 26
Default

ok your right the main soruce compiled.. i addd the bot code and it failed same error.. so i mus be missing somethign with the bot code ill go look and or post there... if you think of the prob let me know otherwise thanks for your help this is the first time i have been able to get it to compile on linux so you have been great.. thanks trevius
Reply With Quote
  #4  
Old 03-29-2009, 09:15 AM
number6
Sarnak
 
Join Date: Sep 2006
Posts: 62
Default

Quote:
Originally Posted by Dolrese View Post

only changes i have made are to zone/make.common
changed
../common/guild_base.o guild_mgr.o tasks.o
to
../common/guild_base.o guild_mgr.o tasks.o botRaids.o botAI.o petAI.o
try botAI.o petAI.o NpcAI.o MobAI.o botRaids.o
Reply With Quote
  #5  
Old 03-29-2009, 09:26 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by number6 View Post
try botAI.o petAI.o NpcAI.o MobAI.o botRaids.o
He's gotta make more changes than that (if you mean the makefiles). But isn't there already a Bot makefile-set ready to use?
Anyway, you can look at my bot-makefiles, I have them posted in my source package as an option at my site.

What's the version GCC?
Reply With Quote
  #6  
Old 03-29-2009, 01:55 PM
Dolrese
Fire Beetle
 
Join Date: Mar 2008
Posts: 26
Default

i cant remember for sure i think it may be 4.2 i could be wrong though how do i tell? im still new to linux.

could i have a link to your make file please?
Reply With Quote
  #7  
Old 03-29-2009, 02:15 PM
Dolrese
Fire Beetle
 
Join Date: Mar 2008
Posts: 26
Default

ok i tryed your bot make files still th same problem

gcc version is 4.3.2

i tryed it with the original scouce code not changed from the svn and it workes without bots urn on bots it fails

any more ideals?
Reply With Quote
  #8  
Old 03-29-2009, 02:59 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

I've been able to compile with that version, but I had to correct some errors it puts out -
Get a fresh source and start over, then, in the EqEmuServer root (source root), do a search for .depend what you find, delete them all. Now, from the same source root directory, run make clean, this should make your new .depend files (it should take a while, you only need do this once with a fresh source).
Now, run make, if you get an error and it crashes, I just want to see maybe 10 lines before the crash and the error that crashed.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:47 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3