Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 04-17-2009, 07:25 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

Alright, I don't think my timers are working. In the player.pl I made it like this
Code:
sub EVENT_ENTERZONE{
quest::settimer("zonekick",10);
quest::ze("You have 10 minutes to finish.");
if ($class eq "Warrior"){
 quest::spawn(1207, 0, 0, 0, 0, 0.50);
}
elsif ($class eq "Ranger"){
 quest::spawn(1214, 0, 0, 0, 0, 0.50);
}
}
sub EVENT_TIMER{
if ($timer eq "zonekick"){
 quest::stoptimer("zonekick");
 quest::movepc(202, -107,-190.-156);
 }
}
sub EVENT_DEATH{
quest::depopzone(1);
}
The correct monsters are spawning based on the class, which is good, but the zone-wide emote doesn't show and the timer doesn't seem to work either. I lowered it to 10 seconds just so I could test it. I have this is another quest and the timer doesn't work here either.
Code:
EVENT_SPAWN{
 quest::attack($name);
}
sub EVENT_DEATH{
 quest::summonitem(20488);
 quest::summonitem(20487);
 quest::emote("collapses to the ground.");
 quest::settimer("peaceout",5);
}
sub EVENT_TIMER{
 if ($timer eq "peaceout"){
 quest::stoptimer("peaceout");
 quest::movepc(202, -107,-190.-156);
}
}
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:09 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3