Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 04-30-2009, 02:28 AM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default

Quote:
Originally Posted by demonstar55 View Post
the archive has a folder called EMUShareMem, should be called EMuShareMem, otherwise seems to work
Thanks for testing! the archive contains now the newest files and i have renamed EMUSharedMem to the correct name.

Quote:
Interesting. Is this something that has to be rebuilt with each revision, or will it automatically download new revision files?
No, this downloads nothing. Its just a build system so you dont have to be aware what makefile is used. Just do

Code:
configure --prefix=/path/to/install
make
make install
and you are done.
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
  #2  
Old 04-30-2009, 11:05 AM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
Default

Dude, this is awesome. I have a script that I use to download and build everything but that is small potatoes compared to this. I may combine that with this to get a fully functional build.
Reply With Quote
  #3  
Old 04-30-2009, 02:42 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

I've been commissioned to take a look at this and possibly add it to the SVN, if that's alright, with you erde? This is exactly what *nix users of EQEmu have needed for some time!
Reply With Quote
  #4  
Old 04-30-2009, 05:05 PM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default

Quote:
Originally Posted by cavedude View Post
I've been commissioned to take a look at this and possibly add it to the SVN, if that's alright, with you erde? This is exactly what *nix users of EQEmu have needed for some time!
Feel free to do what ever you want with this. I ve made this for the eqemu community.*
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
  #5  
Old 05-01-2009, 07:21 AM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
Default

Is there an option to over-ride the gcc, g++ and library versions? Auto-detection will fail on my system.
Reply With Quote
  #6  
Old 05-01-2009, 10:32 AM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default

Quote:
Originally Posted by Kobaz View Post
Is there an option to over-ride the gcc, g++ and library versions? Auto-detection will fail on my system.
You could try this:
CC=gcc-4.0 CPP=cpp-4.0 ../configure
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
  #7  
Old 05-01-2009, 10:33 AM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default

Update the archive! There was a problem with the --with-loglevel option
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:29 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3