Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 05-14-2009, 10:32 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Yeah, this should be fine as long as it isn't running it extremely often. The only time I have seen quests cause major impact on Storm Haven is when I first got the client search quest script working for part of my custom Thanksgiving event. Initially, I had it doing a FOR loop every second from 0 to 2000 for all entities with IDs in that range and then doing distance calculations and other stuff lol. It wasn't actually too bad on the server until I kept spawning more turkeys for testing and finally it got pretty noticeable lol. Not to mention that I had something in the script that was incorrect a bit and generating a ton of quest log entries every second. After leaving it running for a while before I fixed all issues, I had a few GBs of log files!
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:25 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3