Trev - would it be posible to write a perl script which woudl identify a player by some sort of parameter (level above X or class X etc) and somehow mark that player UNABLE to damage the mob?
BTW I was thinking, basing of Nagafen script can we try to emulate Trivial Encounter restriction like on FV server has or eq2:
Could we use perhaps use EVENT_AGGRO to determien player level and ONLY banish him if he actualy agroes the mob (gets on it hate list) rather than just enter its proximity?
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