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  #1  
Old 06-03-2009, 11:21 PM
Domel
Fire Beetle
 
Join Date: Oct 2008
Location: Washington
Posts: 23
Default LDoN adventures in SoF

Is the LDoN adventure system able to be used with the SoF client atm ? I am running a personal server with a build and database update from today. I was able to bring up the request window but when I click the request button nothing happens. If I run the titanium client, everything works fine.

I did a test with titanium client requesting adventure and a sof client in the group and the sof client's adventure window popped up with
ERROR: String not found. (-1077673728 ).
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  #2  
Old 06-04-2009, 02:33 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I think there are at least some encodes that need to be done and probably some Structure and Opcode work as well to get everything compatible. Probably once Adventures are fully complete (pretty much are now I think), it won't be hard to get things going in SoF.
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  #3  
Old 06-04-2009, 03:17 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
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Packets are about as done as they're going to be. Assuming the opcodes are right I can't imagine the structures are too far off. Most of them are fairly trivial.

Sigh it sounds like maybe they changed sof to use strings in the db.
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  #4  
Old 06-05-2009, 03:08 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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There are some missing/incorrect opcodes in patch_SoF.conf.

Try these changes:
Code:
 OP_DisciplineTimer=0x53c5              #Derision 2009
 OP_DisciplineUpdate=0x0000             #
 OP_BecomeCorpse=0x0000                 #
-OP_LDoNButton=0x0000                   #
+OP_LDoNButton=0x7eac                   #

 #Looting
 OP_LootRequest=0x36E3                  #Trevius 02/16/09
@@ -374,14 +374,14 @@
 #OP_GuildTributeStatus=0x0000          #

 #Adventure packets:
-OP_LeaveAdventure=0x0000               #
-OP_AdventureFinish=0x0000              #
+OP_LeaveAdventure=0x1342               #
+OP_AdventureFinish=0x0974              #
 OP_AdventureInfoRequest=0x6e84         #Xinu 03/19/09
 OP_AdventureInfo=0x526d                        #Xinu 03/19/09
 OP_AdventureRequest=0x4f4c             #Xinu 03/19/09
-OP_AdventureDetails=0x0000             #
-OP_AdventureData=0x337a                        #Xinu 03/19/09
-OP_AdventureUpdate=0x0000              #
+OP_AdventureDetails=0x7f4d             #
+OP_AdventureData=0x10b9                        #
+OP_AdventureUpdate=0x53c2              #
 OP_AdventureMerchantRequest=0x71b2     #Xinu 03/19/09
 OP_AdventureMerchantResponse=0x40d6    #Xinu 03/19/09
 OP_AdventureMerchantPurchase=0x5488    #Xinu 03/19/09
I tested them all except for OP_AdventureFinish, but comparing the two clients with IDA, I'm pretty sure that is also correct.
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  #5  
Old 06-05-2009, 04:36 PM
Domel
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Join Date: Oct 2008
Location: Washington
Posts: 23
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That got it ! Thank you very much Derision
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  #6  
Old 06-05-2009, 04:45 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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Thanks for the bug report and testing it. I've committed these opcode changes in Rev631.
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