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  #1  
Old 06-09-2009, 05:19 PM
leslamarch
Discordant
 
Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
Default

and you are right clicking the Adventure person and not hailing them right?
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  #2  
Old 06-09-2009, 07:28 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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I have everything I should. I think it might be the level because I was using a 75 and a 70 character.
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  #3  
Old 06-09-2009, 07:37 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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Ok, I was able to accept an adventure with 2 level 65s. I ran to the zonein for the adventure, but when I click the door, I get a message saying it is sealed and perhaps it would open if I was doing an adventure
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  #4  
Old 06-09-2009, 07:53 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Make sure you have the adventurer's stone on your toons.

On a side note, it just occurred to me that I test adventures with a 70 and a 65 on TGC, which is indeed out of the range. I'm wondering if min and max levels also take averaging into account as well.
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  #5  
Old 06-09-2009, 08:14 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

Honestly, the 68 thing doesn't bother me. I just made the max levels on those adventures 70 in the DB
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  #6  
Old 06-09-2009, 08:43 PM
gaeorn
Developer
 
Join Date: Apr 2009
Location: USA
Posts: 478
Default

You need to deal with two things to zone in. Each on of the two can be dealt with in one of two ways:

1:
Either give an Adventurer's stone to each character adventuring
or
set the rule for the required item to 0

2:
Either change the min_status field for the zones to 0
or
make sure each character meets or exceeds the required status

That's all there is to it.
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