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  #1  
Old 07-09-2009, 12:34 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
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It appears to work properly for me.

For testing purposes, I recently created a mage, did a #level 75, then used #scribespells to get just 71-75 spells.
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  #2  
Old 07-09-2009, 12:35 PM
Randymarsh9
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Join Date: Dec 2007
Posts: 658
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well I did #scribespells 70, 65 #scribespells (70, 65) and then in a quest I had #quest::scribespells (70,65) and none of those worked
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  #3  
Old 07-09-2009, 12:37 PM
Shendare
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Join Date: Apr 2009
Location: California
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Just for clarification, in case it's a punctuation issue you're running into, the #scribespells command must be entered exactly as follows:

#scribespells 70 65

No parentheses or commas.

The quest::scribespells function should be called exactly as follows:

Code:
sub EVENT_SAY
{
  quest::scribespells(70,65);
}
No # symbol before 'quest' or space before the parenthesis, and followed by a semicolon.
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  #4  
Old 07-09-2009, 12:41 PM
Randymarsh9
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Posts: 658
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It just scribes my spells from 1-70 no matter what
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  #5  
Old 07-09-2009, 12:48 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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Then it sounds like you're still running an old version of the server.

After compiling the newer rev, did you copy the new .exe files from the source code's Build directory to your server's main EQEmu directory?
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  #6  
Old 07-09-2009, 12:58 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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no i did not
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  #7  
Old 07-09-2009, 01:29 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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After doing a recompile, the following files should be copied to your server's main EQEmu directory to complete the update:

src\EQEmuServer\Build\*.exe
src\EQEmuServer\utils\*.conf
src\EQEmuServer\eqlaunch\release\*.exe

Make sure you have shut down all running EQEmu server programs before attempting to copy the files.
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  #8  
Old 07-09-2009, 03:44 PM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
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Quote:
Originally Posted by Shendare View Post
#scribespells 70 65
I'm just curious why the numbers are used backwards? Is this one of those EU vs US things? Seems like it should be:

#scribespells 65 70 or #scribespells 10 25

Or am I missing something?
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  #9  
Old 07-09-2009, 03:56 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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The numbers are reversed because the usage of the command is actually as follows:

#scribespells MaxLevel [MinLevel]

Where MinLevel is optional, defaulting to 1 if omitted.

MinLevel is a later addition to the command, which used to only take MaxLevel and always use a MinLevel of 1.
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  #10  
Old 07-12-2009, 11:10 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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This is a little problem I have noticed. I'm not sure if anyone else has had this, but when using #scribespells, it will erase the other spells. For instance, i did #scribespells 75, 75 and it gave me my 75 spells. then i did #scribespells 71,71 and it gave me my 71 spells, but got rid of my 75 ones
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  #11  
Old 07-12-2009, 11:57 PM
Zeice
Sarnak
 
Join Date: Oct 2008
Location: USA
Posts: 92
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Yeah I just made a post about this today. Apparently it deletes the first spells in your spellbook or something like that.

http://www.eqemulator.net/forums/showthread.php?t=28871
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