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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 09-21-2009, 09:16 PM
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Speedz
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Quote:
Originally Posted by Rogean View Post
Or servers could just connect to the real loginserver and we wouldn't have this problem.
I just like the option to easily switch to servers that are not based on the emu's login server. As you see I do shamelessly promote the use of the emu login servers by having that entry as default :-P

Aside from that I have a really crappy WISP for internet. I don't have the luxury of a strong fast stable connection. I am sure there are others in the same boat. So offline tools are extremely handy. IF I had a good internet connection I may not worry so much, since the emu has been up for many years and shown the login server is a reliable resource. But my net is not.

@trevius I just like to be lazy and like the interaction with GUI stuff that allows me to be lazy (tho not so lazy spending a couple days coding this up...but w/e lol)

Also if someone plays on Live still AND the emu it can simplify the process of not screwing up the emu versioned EQ folder by accidently messing things up. No matter how fail safe it is, someone can and will screw it up ( I should know I have too )

Lastly, I am trying to self teach C# so the more projects I do that I would actually use, the better I get. There is no better place to make tools than here

@ Sylaei I'm glad you like it. Thank you for showing interest in it. If you have ideas to improve or add to it, let me know or code them up and share with us.
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  #2  
Old 09-24-2009, 02:23 AM
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fyi to those interested, I am in the process of adding an auto cpu affinity option.

This is taking me a little time to research how I want to do this especially since I don't know the code needed. I have found a utility called psexec from sysinternals but I prefer to do it within a single application (ie. within my code) I hate relying on outside apps to do what I want.

Basically if I can find a way to do it internally I will have it check for multiple cores and display check boxes that correspond to each core and allow the user to tic the core they want the game to run on.

I am considering having it select core 0 by default. To make it simple for quick starting.

Thoughts or links to sites that would help? Any would be appreciated.
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  #3  
Old 09-24-2009, 08:02 AM
leslamarch
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Maybe something like this?


Code:
{
    Process game = new Process();
    game.StartInfo.FileName = "eqgame.exe";
    game.StartInfo.Arguments = "patchme";
    game.Start();
    game.ProcessorAffinity = (IntPtr)1;
}
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  #4  
Old 09-24-2009, 08:51 AM
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@leslamarch Again you saved the day. I found anything but this method in my searches. I am going to have to buy you a beer sometime lol.
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