Bot limits were imposed encourage grouping and raiding among the players, while access to 1 bot gives the ability to solo w/out the need of going lfg if they so desired. The whole custom content, lvl 1 to 70, the (normal difficulty) custom adventure system are tuned for solo player plus 1 bot. Bots has a role in hard ldon and group/raid/progression content too on THF.
We have never been concerned with the performance of our server due to anything bot related. When we upgraded our hardware, it quite simply was to provide a better enviroment for our player base and to allow more players to connect smoothly.
It feels like 1 bot per group works out perfectly across the boards though, a tank gets a healer bot, a cleric a tank bot. If you are two boxing a tank / healer you can toss out a dps bot. We constantly try to tweak bot spells to meet player needs. Recently, we found that bot ai constantly feared mobs resulting in many trains and deaths (sk / necro bots) To fix the problem, we removed the fear spell from their spell list. It would be really nice to see a command line spell cast i.e. #bot fear target.
I belive our server is a good source for bot AI related feedback, specially due to our limitations. I'll start a separate topic for bot AI at our forum once we go live with the new code. (planned for this saturday) We can give you summarized feedback here but you are welcome to join us there and admin that thread aswell.
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