Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old 01-30-2010, 12:39 PM
prickle
Hill Giant
 
Join Date: Sep 2009
Posts: 147
Default

Yeah, when I first started noticing the healing was going on, it was against a raid boss that I should have been able to easily smack down. Instead, with all the healing the raid boss was receiving, the raid wiped at 50% raid boss health. When it got to that point, I noticed that the raid boss's health would go down 2% and go back up 1%, then eventually down 1% and back up 1%, and then just before total wipe it was going up more than it was going down.


I updated to Rev 1192 yesterday, and with nukes in place, it seems my group's cleric takes longer to decide whether or not to heal me, or which heal to use on me than it did when it had no nukes to choose from.

I'm gonna compare the code between 1085 and 11** revs to see if i can figure out how to make my cleric function without nukes. I'm not very good with C++, but I can sort of make heads and tails out o fit...
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:19 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3