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Old 04-02-2010, 09:28 PM
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trevius
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Yeah, the HP/Mana/Endurance formulas have changed. It isn't really a bug, which is why I didn't mention it here. It is mentioned in the other issues category for the main SoD development thread. Basically, the client just calculates those stats differently than our server does, and normally it thinks you have more HPs than the server does, which is why they never go to 100%. But, this is just a display bug, as you actually still have the exact same HPs you would in any other client, you just don't see yourself reach 100% like normal.

We already have some ideas for resolving the problem to either match the old clients with the new formulas, or match the new client with the old ones. The first thing we need are the actual formulas for calculating the new HP/Mana/End increase rates and stuff. That will probably take awhile, because they seem to have changed both base stats and also the increase amount per STA/INT/WIS increases.
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