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  #1  
Old 08-27-2010, 12:02 AM
MNWatchdog
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Join Date: Feb 2006
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Quote:
Originally Posted by badplayer View Post
Don't think I've ever seen a windows box with the problem of "the server didn't reboot correctly" but we seem to have that problem on this server and in that joke video running apache you posted o_O
Might be because no Windows server could take a 350 toon load and PEQ is the test bed server for both the DB and Emu code, thus the reason it reboots nightly to load new versions of both.
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  #2  
Old 08-27-2010, 12:34 AM
badplayer
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Join Date: Apr 2009
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Quote:
Originally Posted by MNWatchdog View Post
Might be because no Windows server could take a 350 toon load and PEQ
This statement is false. There have been windows based eqemu servers with over 300 players online before. It was running two quad core 1.8ghz cpu's. The cpu load on the server was next to nothing and could hold tons more players. Every time I research some outrageous linux claim, it always turns out to be false. Like how people used to say it's better for laptops then people actually measure winblows vs linux distro power consumption and windows won rofl.
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  #3  
Old 08-27-2010, 12:36 AM
Akkadius's Avatar
Akkadius
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Quote:
Originally Posted by badplayer View Post
This statement is false. There have been windows based eqemu servers with over 300 players online before. It was running two quad core 1.8ghz cpu's. The cpu load on the server was next to nothing and could hold tons more players.
EZ Server is Windows based.
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  #4  
Old 08-27-2010, 07:44 AM
r8n8
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Join Date: Aug 2008
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All I know is that SoA used to be windows based, and we would crash the server AE pulling. When they switched it to Linux, that pretty much stopped.
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  #5  
Old 08-27-2010, 08:02 AM
Crion
Fire Beetle
 
Join Date: Jan 2010
Location: Florida
Posts: 3
Exclamation The continuing

Day 2 of yet another epic peq phailure.

/scratches

I need mah crack!

&& in case you havn't noticed, each time the server goes down we are losing more players to other servers, like the EZ server(!!!?) and worse yet, p1999 .. Sadly I can even name a few people that are gone for good..

I understand to you this may be an important time to ask for donates, but you said yourself the current set up is already more than enough for now.
Why so much downtime and so frequent? There are other servers out there with far less equipment and bandwidth and yet they have longer up times, some only reset once a week, if that, and with roughly the same player load.

I'm not knocking the need for new server upgrades by any means, I'm just wondering how or why PEQ seems to have poor reliability with its current set up, or rather if the problem is the ISP/Host, why continue to subscribe to their services if they are so incompetent.

Last edited by Crion; 08-27-2010 at 08:05 AM.. Reason: Clarification
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  #6  
Old 08-27-2010, 10:11 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by Crion View Post
Day 2 of yet another epic peq phailure.

Why so much downtime and so frequent?
You do know that prior to these outages, the server itself had an uptime of 480+ days? Get a bit of perspective.
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  #7  
Old 08-27-2010, 10:18 AM
Fatboy5706
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Join Date: Oct 2008
Location: Kentucky
Posts: 48
Default wrong....

Quote:
Originally Posted by sorvani View Post
You do know that prior to these outages, the server itself had an uptime of 480+ days? Get a bit of perspective.
you must be smoking some good shit or have a time traveling watch or something... the server went DOWN for 4 or 5 days like 2-3 weeks ago....... so, unless a year has went by and i dont know about it, the server was only up for at most 21 days.

well i see what youre saying now, but still, 480 days is a whole lot better than a 4/21 ratio.
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  #8  
Old 08-27-2010, 11:00 AM
Mghargh
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Join Date: Jul 2010
Location: SoFla, USA
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Quote:
Originally Posted by Fatboy5706 View Post
you must be smoking some good shit or have a time traveling watch or something... the server went DOWN for 4 or 5 days like 2-3 weeks ago....... so, unless a year has went by and i dont know about it, the server was only up for at most 21 days.

well i see what youre saying now, but still, 480 days is a whole lot better than a 4/21 ratio.
He is talking about PRIOR to the last outage, this present one as well as the last one is included in his "these outages" statement.
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  #9  
Old 08-27-2010, 11:25 AM
Fatboy5706
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Join Date: Oct 2008
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Quote:
Originally Posted by Fatboy5706 View Post
well i see what youre saying now, but still, 480 days is a whole lot better than a 4/21 ratio.
thank you for clarifying something i have already clarified myself.
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  #10  
Old 08-27-2010, 01:26 PM
gaeorn
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Join Date: Apr 2009
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Quote:
Originally Posted by Crion View Post
Day 2 of yet another epic peq phailure.

/scratches

I need mah crack!

&& in case you havn't noticed, each time the server goes down we are losing more players to other servers, like the EZ server(!!!?) and worse yet, p1999 .. Sadly I can even name a few people that are gone for good..

I understand to you this may be an important time to ask for donates, but you said yourself the current set up is already more than enough for now.
Why so much downtime and so frequent? There are other servers out there with far less equipment and bandwidth and yet they have longer up times, some only reset once a week, if that, and with roughly the same player load.

I'm not knocking the need for new server upgrades by any means, I'm just wondering how or why PEQ seems to have poor reliability with its current set up, or rather if the problem is the ISP/Host, why continue to subscribe to their services if they are so incompetent.
The hosting is being provided for free by the hosting company that FNW used to work for. He no longer works there and his new job requires him to travel frequently so cavedude is not always able to contact him immediately when there is a need.

In this case, cavedude did contact FNW and FNW put in a reboot request with the hosting company. But since they are providing the service for free, clearly this is not going to be a priority for them.

The current machine is adequate for our needs. However, it does not have much available headroom so if there is a bug in the server code that causes heavier load than normal, we will experience problems. Even more than that, with the current set up, we do not have remote management capabilities so we are completely at the mercy of FNW and the hosting company when we do have problems that cause the server to be unreachable.

To resolve all of the above problems, we would like to purchase two new systems that will exceed our needs by a wide enough margin we should not see performance problems from a player perspective even if there are issues with the server code. These systems will include full remote management capabilities allowing us to deal with nearly all problems remotely. And the fact that there will be two will allow us to have a failover in the event of one system failing completely. This should all add up to no downtime or miniscule downtime.

Some people ask about upgrading the existing system to accommodate these features. The problem with that is how long do you think it would take them to upgrade our system when it takes them days to simply reboot it? And that is assuming they would even be willing to do the upgrade for us, which they may very well not be willing to do.

Next we get asked about moving the hosting to a different location. Again it comes down to how long it would take the hosting guys to pack up and ship the system, which isn't very likely to happen in a timely manner either. And again, that assumes they are even willing to do so. They might require it to be picked up, which would require FNW to do so, which he may not have the time for.

So the solution is new servers with remote management at a hosting location that multiple people can contact. The remote management will be available to KLS, cavedude and myself. The hosting location could be called directly by the same 3 people. If physical access is required, it is a 25 minute drive for me. But it is not very likely physical access will be needed with the remote management capabilities.

But all of this costs money. We are doing what we can with the resources we have. We will improve things as we have the resources to do so. Until then, be patient and donate if you are so inclined.
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  #11  
Old 08-27-2010, 02:17 PM
Fatboy5706
Sarnak
 
Join Date: Oct 2008
Location: Kentucky
Posts: 48
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how much money do we have for new servers?
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  #12  
Old 08-28-2010, 10:33 AM
Crion
Fire Beetle
 
Join Date: Jan 2010
Location: Florida
Posts: 3
Talking Thank you.

Quote:
Originally Posted by gaeorn View Post
The hosting is being provided for free by the hosting company that FNW used to work for. He no longer works there and his new job requires him to travel frequently so cavedude is not always able to contact him immediately when there is a need.

In this case, cavedude did contact FNW and FNW put in a reboot request with the hosting company. But since they are providing the service for free, clearly this is not going to be a priority for them.

The current machine is adequate for our needs. However, it does not have much available headroom so if there is a bug in the server code that causes heavier load than normal, we will experience problems. Even more than that, with the current set up, we do not have remote management capabilities so we are completely at the mercy of FNW and the hosting company when we do have problems that cause the server to be unreachable.

To resolve all of the above problems, we would like to purchase two new systems that will exceed our needs by a wide enough margin we should not see performance problems from a player perspective even if there are issues with the server code. These systems will include full remote management capabilities allowing us to deal with nearly all problems remotely. And the fact that there will be two will allow us to have a failover in the event of one system failing completely. This should all add up to no downtime or miniscule downtime.

Some people ask about upgrading the existing system to accommodate these features. The problem with that is how long do you think it would take them to upgrade our system when it takes them days to simply reboot it? And that is assuming they would even be willing to do the upgrade for us, which they may very well not be willing to do.

Next we get asked about moving the hosting to a different location. Again it comes down to how long it would take the hosting guys to pack up and ship the system, which isn't very likely to happen in a timely manner either. And again, that assumes they are even willing to do so. They might require it to be picked up, which would require FNW to do so, which he may not have the time for.

So the solution is new servers with remote management at a hosting location that multiple people can contact. The remote management will be available to KLS, cavedude and myself. The hosting location could be called directly by the same 3 people. If physical access is required, it is a 25 minute drive for me. But it is not very likely physical access will be needed with the remote management capabilities.

But all of this costs money. We are doing what we can with the resources we have. We will improve things as we have the resources to do so. Until then, be patient and donate if you are so inclined.
Thank you for your extremly detailed post, I have a much clearer understanding now.

To others that read my post, sorry you couldn't read it correctly and felt more of a need to flame than answer it. I by NO means meant for people to second guess donating, I just wanted clarity. Thanks again, you'll be getting my donate after my 2300 mile trek. -See you in game.

Last edited by Crion; 08-28-2010 at 10:35 AM.. Reason: Speeling
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