Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Tools

Archive::Tools Archive area for Tools's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old 10-08-2002, 07:28 PM
Q-Dog
Sarnak
 
Join Date: Jun 2002
Location: Phoenix
Posts: 31
Default

Hey Kaiyodo, I run 3dsmax4 and your script wouldn't create a rollout for me, so I edited it to the following so it creates a popup window. This should be helpful for anyone that is having the same problem.

Quick Side note: Your awesome, thanks for creating this.

Original Code:
Code:
Utility ZoneImporter "ZoneImporter"
(
	-- Import a ZoneConverter generated logfile of an Everquest zone into Max
	-- along with it's materials

	Button ImportZoneButton "Import"

	on ImportZoneButton pressed do
	(
		ImportEQZone()
	)
)
Modified Code:
Code:
rollout ZoneImporter "ZoneImporter" width:162 height:70
(
	-- Import a ZoneConverter generated logfile of an Everquest zone into Max
	-- along with it's materials

	button ImportZoneButton "Import" pos:[20,30] width:63 height:21
	
	on ImportZoneButton pressed do
	(
		ImportEQZone()
	)
)
createDialog ZoneImporter width:100 height:100
registerViewWindow ZoneImporter


Here is the file:
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:25 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3