Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-11-2002, 08:40 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default ***Attention Dev Team***

Hey guys i need a few answers and/or a solutuion to this...I have spoke to many of you via IRC or on you individual servers.

this is a problem not just with me but several other people i have seen.

I was told it was bandwith but others with 2x the upstream as i have the same problem.

I was told it was my os (damn khuong) so i upgraded to Windows XP SP1 Prof.
Still didnt work.

now here is the problem...

i can connect to anyone. no one can connect to me. here is the relevent portion of the world.exe.

Guild Send Request...
Received 0xe521.
Unknown opcode: 0x56e0 size:0
Unknown opcode: 0x5af0 size:0
Unknown opcode: 0x6310 size:0
Unknown opcode: 0x006c size:0
Unknown opcode: 0x72c0 size:0
Unknown opcode: 0x75f0 size:0
Unknown opcode: 0x7af0 size:0
Unknown opcode: 0x7fe0 size:0
Unknown opcode: 0x8704 size:0
Unknown opcode: 0x0073 size:0
Unknown opcode: 0x76ff size:0
Unknown opcode: 0x7aff size:0
Client disconnected
Removing client from ip:65.128.126.186 port:4412

it happens whenever somone submits a char for name verification.
seems like somthing is borked with the connection to mysql.

has somthing changed recently with the code that connects it to mysql??
this used to work. and work well.

are any of you devs willing to look into this? any info i can give you that i havent that will be of some use?

thanks guys
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.

Current Work: EverQuest 2 Emulator. Zeklabs Server
Reply With Quote
  #2  
Old 10-11-2002, 08:46 AM
Norvak
Fire Beetle
 
Join Date: Oct 2002
Posts: 29
Default

I've had the same problem when others try to connect to my server. I've been trying to work this issue with /dev/n00b and Cryiosis, but we've all come up nadda.

Here's what I'm running:

Win2k SP3
640 MB RAM
1.5 GHz Athalon
ISDN straight connection. No router, no firewall, nothing.

I've optimized my database, Set table_cache to 64, nothing's worked. Purged my database and rebuilt it, no help.

I've run out of ideas and I have no clue what to do now. Any ideas would be greatly appriciated.
Reply With Quote
  #3  
Old 10-11-2002, 09:13 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

I run three computers all on w2k sp3 behind firewalls and I rarely see this happen, I do not know why it happens.
Reply With Quote
  #4  
Old 10-11-2002, 09:59 AM
Norvak
Fire Beetle
 
Join Date: Oct 2002
Posts: 29
Default

Ok, so it will work under Win2k.

Question is now, is there anything I need to do in order to make it work with Win2k? Is there some sort of set up that needs to be done?

Mind you, I have no firewall or router between me and my connection.
Reply With Quote
  #5  
Old 10-11-2002, 10:04 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

It should work no modifications should be required, are you using the binaries or did you compile the source?
Reply With Quote
  #6  
Old 10-11-2002, 10:32 AM
tufkal
Fire Beetle
 
Join Date: Sep 2002
Posts: 12
Default

I get this identical problem as well, and I also have talked to a lot of you on IRC. Win2k/WinXP I dont think the OS is the problem. I get the exact same problem on my WinXP box, W98 box, and Linux box. 3 different os's, exact same problem. No firewalls, no routers, etc etc etc.

Hogie offered the idea that my ISP (Charter Communications) has codee in place to prevent the use of servers on residential accounts. I have researched this with mixed success. Telnet server on my linux box works fine. FTP server on any box works fine, just gotta turn off passive transfers, and it cant be on port 21. The FTP issue i wrestled with for a long time before I found out charter blocks port 21 TCP servers. But why would they block UDP port 9000? I am not totally convinced its Charter on this one, and since im not alone i am looking for another reason.
Reply With Quote
  #7  
Old 10-11-2002, 11:31 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

You guys might want to check your guild list, I question if its getting corrupted somehow... The only other thing I could think of is a bandwidth issue *shrug*
Reply With Quote
  #8  
Old 10-11-2002, 11:56 AM
Norvak
Fire Beetle
 
Join Date: Oct 2002
Posts: 29
Default

I'm using the binaries.

I'm not sure how to check if my ISP is blocking the ports, but I don't think this is the case. Users CAN get past the world server and into the zone server. It's there that they get kicked. I've changed my zone server port numbers to 888* series, which seems to be universal for port access.

I'm going to try something drastic and use the zone.exe file from 3.8 with the world server from 3.9. Maybe it'll make a difference. I dunno.
Reply With Quote
  #9  
Old 10-11-2002, 02:20 PM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default

okay this is getting strange...

Image can log on make as many chars as he wants...

anyone else trys and they get booted.

wth am i doing wrong!
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.

Current Work: EverQuest 2 Emulator. Zeklabs Server
Reply With Quote
  #10  
Old 10-11-2002, 08:52 PM
Norvak
Fire Beetle
 
Join Date: Oct 2002
Posts: 29
Default

I don't think this has to do with the Guild code. I recompiled world.exe with sourcecode that had the guild requester commented out. Same thing. If my guild information is corrupted, I'll remove it from my database altogether.

I think that I just have to bite the bullet on this and accept that it's a bandwidth issue. I tried altering my datarate and it was no good.
Reply With Quote
  #11  
Old 10-12-2002, 02:00 AM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

Do NOT run different versions for world/zone, the strcutures change, we change the packest, it generally will not work, and can even fuck up your db good
__________________
++[>++++++<-]>[<++++++>-]<.>++++[>+++++<-]>[<
+++++>-]<+.+++++++..+++.>>+++++[<++++++>-]<+
+.<<+++++++++++++++.>.+++.------.--------.>+.
Reply With Quote
  #12  
Old 10-13-2002, 04:16 PM
Norvak
Fire Beetle
 
Join Date: Oct 2002
Posts: 29
Default

I found out they can't work together so it was no good. So be it. It was a thought.

I'm still stumped though and have no idea what the problem could be.
Reply With Quote
  #13  
Old 10-13-2002, 06:03 PM
Phaedo11
Fire Beetle
 
Join Date: Oct 2002
Posts: 13
Default

It doesn't have anything to do with guild data, most likely...

it always says "loading guild data" whether it's successful or not, it just happens that your error occurs after it.

It's something to do with connection, I suggest checking boot5zones.bat and looking into network/connection issues.
Reply With Quote
  #14  
Old 10-13-2002, 07:15 PM
Korisha
Sarnak
 
Join Date: Oct 2002
Posts: 38
Default

I had this same problem, still do sometimes, espically if I get duplicate char names, two people who try to make a charector with the same name, seems to break both and leave a record making it impossible for them to log in, have had to delete account records and charector records to fix it, (not sure if thats normal that two people can create same char name and have it work at times but if they both try to log in, BOOM big troubles) not sure if this helps anyone, but all I had to do was clear the charector records the few times its happened... hope it helps, if not sorry for wasteing your time with my minor attempt at help
Reply With Quote
  #15  
Old 10-17-2002, 04:53 PM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default

okay...it works now...out of the blue...no problems at all....

im realy confused...but i went to my friends house and logged into my server just fine and dandy..


just an FYI
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.

Current Work: EverQuest 2 Emulator. Zeklabs Server
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:11 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3