Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 01-05-2011, 03:16 PM
Astal
Hill Giant
 
Join Date: Mar 2010
Posts: 236
Default

Quote:
Originally Posted by Caryatis View Post
You have to use the NPCID, make a new NPC for the quest so its got a unique ID.
Eh that would require WAY to much work for me. I have about 50 mobs spawned on the bleachers in theater.

Not that worried about it if It cant be done by the spawn2 ids.
Reply With Quote
  #2  
Old 01-05-2011, 06:22 PM
Jaekob
Sarnak
 
Join Date: May 2010
Posts: 39
Default

One way to do this without creating 50 new NPC's is to create one new NPC. When you desire the NPC to attack, send a signal to the NPC, have it depop and then respawn as the new NPC. At the same time the singal is sent, set a timer keyed to start the script Trevius provided which will get you the agro to the random PC fighting the boss. This could be done with one or ten of the 50 NPC's and you could make it happen multiple times over the course of the event.

If you want a exact example let me know and I'll post the .pl's for you to look at of a working event of this nature.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3