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  #1  
Old 11-29-2010, 02:11 AM
HeavyHand
Fire Beetle
 
Join Date: Feb 2008
Posts: 21
Default Public server login errors

I was following: Kavren's stickied guide: http://www.eqemulator.org/forums/showthread.php?t=31783

I have 2 machines on the lan, behind a router: Server2003(server) and Win7(client), both fully patched. I use DHCP, but made reservations for both the Server and Client, so they always get the same IPs.

I have ports (TCP and UDP) 7000-7100, 9080, 5998, 5999 all forwarded to the Server2003 machine. Don't even know if I need all those, but started getting desperate.

Trying to create a public server off of eqemulator.net. I can see it in the list unlocked, but when I try to connect from the client, after sever select it goes black, then crashes to login screen.

As far as errors, I only get 2:

From eqemu_debug_####.log
Code:
[11.28. - 20:49:10] [LAUNCHER__INIT] Loading server configuration..
[11.28. - 20:49:11] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[11.28. - 20:49:11] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[11.28. - 20:49:11] [LAUNCHER__INIT] Starting main loop...
[11.28. - 20:49:31] [NET__WORLD] Connected to World: localhost:9000 
which I assume is irrelevant, due to last line, which I think I read it as a timing issue that resolves itself?

And I also get:

From eqemu_debug_world_####.log
Code:
[11.28. - 20:50:10] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use port 7004
[11.28. - 20:54:46] [WORLD__CLIENT] New connection from 192.168.x.x:56264
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode 0x4dd0 did not match expected 0x2792
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: Tried patch 6.2_world, and it did not match.
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode 0x4dd0 did not match expected 0x2ec9
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: Tried patch 6.2_zone, and it did not match.
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode matched 0x4dd0 and length matched 464
[11.28. - 20:54:46] [NET__IDENTIFY] Identified stream 192.168.x.x:56264 with signature Titanium_world
[11.28. - 20:54:46] [WORLD__CLIENT] Checking inbound connection 192.168.2.101 against BannedIPs table
[11.28. - 20:54:46] [WORLD__CLIENT] Connection 192.168.x.x PASSED banned IPs check.  Processing connection.
[11.28. - 20:54:46] [WORLD__CLIENTLIST_ERR] Error adding local account for LS login: 'HeavyHand', duplicate name?
[11.28. - 20:54:46] [WORLD__CLIENT_ERR] NOCLE: Bad/Expired session key '103755'
which I think is the main culprit. There are definitely some other issues, as I tried accessing outside of the LAN by VPNing into work and get no connections listed at all; maybe I am off base with this test?

I mentioned in the guide thread that I don't have an eqemulogin.ini, only a login.ini which I copied over instead.

As for my config files:

login.ini
Code:
[database]
host = localhost
port = 3306
db = peqlogindb
user = root
password = <my_password>
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 192.168.x.x (actual internal Server IP in the config)

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
and eqemu_config.xml:
Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>TZTBG</shortname>
		<longname>TZT Battlegrounds</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<!-- <address>tztbg.game-host.org</address> -->
		<!-- <localaddress>192.168.x.x</localaddress> -->

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
      <!-- <host>tztbg.game-host.org</host> -->
			<host>eqemulator.net</host>
			<port>5998</port>
      <!--comment out the login info below for local logins-->
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!-- <locked/> -->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<!-- <key>some long random string</key> -->
    <key>something_I_made_up</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="true" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>root</username>
		<password>my_password</password>
		<db>peq</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
It's been a nerdy Thanksgiving "vacation," but fun so far. Thoughts?
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  #2  
Old 01-06-2011, 04:07 PM
Terethian
Sarnak
 
Join Date: Dec 2005
Posts: 31
Default Not much help but...

I just wanted to say it's hard to set this up to use the public login server. ( for me anyways. )

In fact, doing the basic extracting of the latest emu and making the database was easy, then I attempted to edit the config files and I could not even see my server in the public server list.

Finally, after seeing this post and using YOUR XML data you posted with some changes I can finally see my server in the list! Of course, now I get the same problem you do... Well, my error is different.....

[01.06. - 15:08:59] [NET__IDENTIFY] Identified stream 192.168.0.28:2127 with signature Titanium_world
[01.06. - 15:08:59] [WORLD__CLIENT] Checking inbound connection 192.168.0.28 against BannedIPs table
[01.06. - 15:08:59] [WORLD__CLIENT] Connection 192.168.0.28 PASSED banned IPs check. Processing connection.
[01.06. - 15:08:59] [WORLD__CLIENTLIST_ERR] Error adding local account for LS login: 'Kildare', duplicate name?
[01.06. - 15:08:59] [WORLD__CLIENT_ERR] NOCLE: Bad/Expired session key '75386'

And then I fixed that... apparently a field was missing in account.

Wow man, your xml file got me up and running you rock! No clue why the other one did not work for me even though it's the up to date one cause I just downloaded it. :-/
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  #3  
Old 01-06-2011, 06:13 PM
blackdragonsdg
Dragon
 
Join Date: Dec 2008
Location: Tennessee
Posts: 656
Default

Deleted my input accidentally responded to an old post.
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