Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 03-13-2011, 03:18 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Default

Made note of signals, but the information passed back and forth would primarily be a target(s).

For example: Joe(player) says "I am ready" to Bob(npc). Bob(npc) spawns Nancy(npc) and the 7 Angry Nuns.

How would I get Bob(npc) to tell Nancy(npc) and her Nuns to attack Joe(player)?

As far as I am aware, mobs cannot be spawned with a target preset.

I have rough idea of how to build small variable list for targets, not how to pass them. Basically would like to build list of the player that say "ready", the ids of his group, and then mark any of those in group as "priorities" if class = clr/dru/shm. Then Nancy(npc) could randomly tell the nuns to focus fire on one of the priority targets (chosen at random via the quest::chooserandom(id1,id2,etc) option).

And again, joligario, thank you for your time.

-Hate
Reply With Quote
  #2  
Old 03-13-2011, 07:42 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default

Get the ID of the target you want passed and pass that as the signal number.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:31 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3