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  #5  
Old 10-15-2002, 10:47 AM
Zafar
Sarnak
 
Join Date: Oct 2002
Posts: 50
Default

The reason why I wrote this program was, to avoid having to manually go to DOS and change directories then execute
"eqgame patchme" over and over, specially if the game should crash.

I know that you can create a link to the program directly, or create a small batch file -- but to exercise programming skills, or
to maybe help others just learning; the code was released.

Additionally, EQW tends to run slower whether in a single window or multiple windows -- and for people who rather use the original default client, this could be helpful. Some things that I already had planned out, but didn't implement yet were, to ship a default eqhost.txt file, and another file to use the original default hosts from the main servers. So, it would lessen any chance of them wondering, "Hmmm, why are they downloading eqhost.txt almost every day, etc.." Which can be easily avoided as well.

Personally, I run more than one machine here so using the original client instead of EQW is fine for me. I used EQW before, and I only enjoyed it when I wanted to sit by one machine all the time.

Quote:
Originally Posted by Lurker_005
Havn't tried it, since I don't have a need, but...

While I encourage you to make tools ect for the emu, how is this any different from what EQW can do, except I guess not in a window? Adding an eqhost.txt manager (and license.txt, I remove all the text from mine) would be something good, make it get eqhost.txt from the eqemu.net site
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