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Old 03-31-2011, 06:06 AM
gredesh
Sarnak
 
Join Date: Feb 2006
Posts: 42
Default Interval AC

Was wondering if anyone has messed with the interval AC values in rulesets? I've been trying to get my melee classes dmg output to be faster but it seems interval AC is just having too large of an effect. In the newbie levels everything seems fine. I use level * 7 to calculate an NPC's AC. But by lvl 18 is gets bad and by 25 I'm using level * 2.5, and the npc's are still taking forever to kill. The NPC's seem to do about the right damage, slightly too much maybe. I have even set my base hit chance to be 74% and npcs have a 0% bonus. Anyone else experience similar issues?
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