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Old 08-22-2011, 11:49 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
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I tried your suggestion, sorvani, and I can get to server select on both my own server as well as the emu server select. However, if I try getting into my own server, or PEQ when I tried the emu login server, I just go to a black screen and it never gets any further. I've grabbed all the missing files as I was running on older versions of the emulator a few years ago and had those files all laying around. My login server window spits out:

[Network] [08.22.11 - 23:45:24] Server list request recieved from client.
[Network] [08.22.11 - 23:45:29] Application packet recieved from client (size 16
)
[Network] [08.22.11 - 23:45:29] Play recieved from client, server number 1 seque
nce 5.
[Network Trace] [08.22.11 - 23:45:29] User-To-World Response recieved.
[Client] [08.22.11 - 23:45:29] Trying to find client with user id of 2.
[Client] [08.22.11 - 23:45:29] Found client with user id of 2 and account name o
f aostang.
[Client] [08.22.11 - 23:45:29] Found sequence and play of 5 1
[Network Trace] [08.22.11 - 23:45:29] dumping packet of size 20:
0000: 05 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
0016: 01 00 00 00 | ....
[Network Trace] [08.22.11 - 23:45:29] Sending play response with following data,
allowed 1, sequence 5, server number 1, message 101
[Network Trace] [08.22.11 - 23:45:29] dumping packet of size 20:
0000: 05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
0016: 01 00 00 00 | ....
[Network Trace] [08.22.11 - 23:45:29] Sending play response for aostang.
[Network Trace] [08.22.11 - 23:45:29] dumping packet of size 20:
0000: 05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
0016: 01 00 00 00 | ....
[Network] [08.22.11 - 23:45:29] Client disconnected from the server, removing cl
ient.


My world window spits out:

[Debug] [WORLD__CLIENT] New connection from 192.168.2.147:61864
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x2792
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch 6.2_world, and it di
d not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x2ec9
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch 6.2_zone, and it did
not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x4dd0
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch Titanium_world, and
it did not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x7213
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch Titanium_zone, and i
t did not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x6c3c
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch SoF_world, and it di
d not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x737e
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch SoF_zone, and it did
not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0xff4
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch SoD_world, and it di
d not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x5a6b
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch SoD_zone, and it did
not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x13da
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch Underfoot_world, and
it did not match.
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: First opcode 0x5d32 did not matc
h expected 0x4b61
[Debug] [NET__IDENT_TRACE] 192.168.2.147:61864: Tried patch Underfoot_zone, and
it did not match.
[Debug] [NET__IDENTIFY] Unable to identify stream from 192.168.2.147:61864, no m
atch found.


It looks like an opcode problem, meaning that my client is sending something that either login or world isn't understanding. Maybe the login window is ok, I just have nothing to compare it to. Either way, it would appear that grabbing the 6.5GB straight from Sony does not give you a working client for the emulator currently. I should also note that if I let the client go to the EQLive login, I can get all the way to character select, so it does seem fine for live. Your instructions didn't say to cut off the download at any point, so I let it pull down the full 6.5GB, which was all it had so I appear to be live-patched.

EDIT: I gave a couple other servers a try, including one with "SOD" in the name, and no luck. Same black, frozen screen.
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