Thank you very much, I had just found the post on that and where it was hiding in the source.
Edit #3 for the night: And now it's barfing with unresolved external symbols:
"public: void __thiscall QueryServConnection::SetConnection(class EmuTCPConnection *)"
(?SetConnection@QueryServConnection@@QAEXPAVEmuTCP Connection@@@Z) referenced in function "public: bool __thiscall Console::Process(void)"
(?Process@Console@@QAE_NXZ) \trunk\EQEmuServer\world\console.obj World
"public: bool __thiscall QueryServConnection::Process(void)"
(?Process@QueryServConnection@@QAE_NXZ) referenced in function _main \trunk\EQEmuServer\world\net.obj World
"public: __thiscall QueryServConnection::QueryServConnection(void)"
(??0QueryServConnection@@QAE@XZ) referenced in function "void __cdecl `dynamic initializer for 'QSLink''(void)" (??__EQSLink@@YAXXZ)
\trunk\EQEmuServer\world\net.obj World
"public: bool __thiscall QueryServConnection::SendPacket(class ServerPacket *)"
(?SendPacket@QueryServConnection@@QAE_NPAVServerPa cket@@@Z) referenced in function "public: bool __thiscall ZoneServer::Process(void)" (?Process@ZoneServer@@QAE_NXZ)
\trunk\EQEmuServer\world\zoneserver.obj World
Odds are world is trying to link to the new queryserver but I was under the impression that wasn't in use yet, plus I can't get it to add properly to my solution, it keeps showing up in the project list as 'ucs' which sucks because I've already go that entry in the list. lol