Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-29-2012, 02:31 PM
Valdis01
Sarnak
 
Join Date: Aug 2006
Posts: 41
Default

The command I did was;

UPDATE start_zone SET zone_id=3 X=-34.1, Y=-1, Z=2.1, start_zone=3 bind_x=-34.1, bind_y=-1, bind_z=2.1

I believe that was it, it was done at the start of my server a month ago... rofl.
Reply With Quote
  #2  
Old 01-29-2012, 06:35 PM
EQstarr
Sarnak
 
Join Date: Jun 2005
Posts: 57
Default

Quote:
Originally Posted by Valdis01 View Post
The command I did was;

UPDATE start_zone SET zone_id=3 X=-34.1, Y=-1, Z=2.1, start_zone=3 bind_x=-34.1, bind_y=-1, bind_z=2.1

I believe that was it, it was done at the start of my server a month ago... rofl.
Is this how you change the bind points for new characters that are made? I've been changing some items on my table, and it doesn't work for me. I've got their "landing point" working, but they seem to bind at that point and not where I want them. Here's an example of one line for the Dark Elves:

Code:
INSERT INTO `start_zones` (`id`, `x`, `y`, `z`, `zone_id`, `bind_id`, `player_choice`, `player_class`, `player_deity`, `player_race`, `start_zone`, `bind_x`, `bind_y`, `bind_z`, `select_rank`) VALUES (198, -558.75, -56.75, -38.84, 41, 25, 5, 1, 211, 9, 41, -701, 2055, 47, 50);
At first I had the "bind id" at "0". Then I changed it to "25" for Nektulos Forest, which is where I want it. It didn't take my "bind_xyz" coordinates, but rather it binded new characters to the Safe Zone coordinates of Nektulos.

I thought I tried changing the "Start_Zone" to 25 and it didn't work, but maybe I missed that. What is the "bind_id" for?
Reply With Quote
  #3  
Old 01-29-2012, 10:52 PM
Valdis01
Sarnak
 
Join Date: Aug 2006
Posts: 41
Default

I don't know about the bind ID everyone starts in the correct places now.. .I had everything right, just when I locked the zones there were a few people NOT in the correct places and ended up in TutorialB by forced reasons... Opps.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:03 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3