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Development: Custom Code This is for code thatdoes not emulate live and wont be added to the official code.

 
 
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Old 02-10-2012, 02:15 PM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
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This is still helpful as it virtually confirms a client cap but not calculation based on the spell file's base cast time value.. If it was getting the haste value from the spell file, I'd be having client issues at 50%+ haste not 100%+. So there should be a way to trick the client into using the right value (at least for the description).

Thanks again.
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