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  #1  
Old 03-13-2012, 11:14 AM
Warking
Hill Giant
 
Join Date: Mar 2012
Location: Norrath
Posts: 132
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Thanks joligario for responding. The server sits in my DMZ and has access to two networks. I had two in there to try and get it to access the internal Mgt segment. Makes me wonder about that configuration.

I think i'll take it out of the DMZ and place it on a network that will both talk to my client machine as well as the internet. IE: 192.168.1.0/24, Update firewall.

The domain name is being resolved internally in the host files of each machine. Although, now that I have had some sleep it is used for a number of items so it might be resolving to more that one server internally. Think I'll need to create another domain like a dynamic dns just for EQ and update DNS hostfiles internally to resolve the new dynamic. Router is not allowing loopback.

Think that might work?

Also, if the client is bad in some way what would I see on the screen?

Last edited by Warking; 03-13-2012 at 11:15 AM.. Reason: typo
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  #2  
Old 03-13-2012, 11:36 AM
chrsschb's Avatar
chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 904
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Put it on a network, forward the right ports, and setup a dynamic DNS for your server. Clients on the same network alter their hosts file to resolve the DNS as your internal IP, clients on external networks just use the DNS. It's what I do and it works. It'll also fix issues with the chatserver.
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  #3  
Old 03-13-2012, 10:09 PM
Warking
Hill Giant
 
Join Date: Mar 2012
Location: Norrath
Posts: 132
Default Got it!

Ok so I missed a step in the client config:

C:\Everquest\eqgame.exe patchme

I also changed everything to my dynamic DNS


What I am going to do now besides play is type a write up of everything I did. There are so many threads I had to look at to build the server and the guides are all out of date.
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