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Originally Posted by louis1016
ive been playing with the bots again as of late
A+ job on the stances, finally our casters dont waste all their mana on any mob. I also like the group messages that was a nice addition.
Some things that would be nice would be setting passive mode on melee characters to stop meleeing like mentioned earlier and maybe a command to change all your bot stances at the same time? Like a #bot stance all 0 or something.
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I plan on adding it, just as I plan on adding more things based on stances. I want to mirror live mercs as much as possible, and melee not attacking on passive is one of those things.
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Originally Posted by louis1016
I also was wondering how hard it would be to implement a snare/root/dispell command for the respective classes. I might try to copy the format of the other class specific command spells and see if I can do it myself.
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They shouldn't be too hard. They are supposed to snare if the mob is fleeing already, so I'm not sure if you would need that (if your bot has the spell, of course).
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Originally Posted by louis1016
Also would it be possible to tune the bot roles code so the needed buffs will only be cast on the classes that need it? For me this issue is making me play with the bot finish buffing rule on but if this was finished it wouldnt be as necessary.
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I've started work on this, but it requires a lot of work to get it for specific buffs (not just spell effect like is currently in there). I was working on this for the hate magnifying spells for melee and reducing spells for casters. I've worked on adding spells through level 90 or 95, so this has been kind of added into that works since it's spell related. I plan on finishing it at some time, but it's just part of a larger project that has taken a lot of time.
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Originally Posted by louis1016
I also have a question about raids. I havent really tried raiding with the bots yet, but how functional are they? Would I be able to down bosses with a reasonable amount of bots considering we dont have a CH chain?
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It really just depends on your tank and how you set up your groups. I have made it in the EPs based on one cleric and a backup healing Shaman. I haven't made it past any of the EP gods, yet. I think I would need to add another cleric or use a rotation to get much further. I have added a command for my tank to use defensive, which helps a whole lot. Eventually I plan on adding heal rotations. I think they will be required to do anything difficult with a default database.
Quote:
Originally Posted by louis1016
EDIT - I also keep experiencing almost everytime I zone where my bots stop moving or responding to anything until I drop them from group and then reinvite. Im not sure whats causing it but it wasnt ever doing this before.
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I haven't seen this. Do any of the bots die before zoning, or is it just all of the time? I'll try to test this out some more to see if I can get it to happen.