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  #1  
Old 11-03-2002, 01:01 PM
kunta
Sarnak
 
Join Date: Sep 2002
Posts: 83
Default hand to hand

when you equip a weapon that is hand to hand, it raises your hide skill. It raised the hand to hand skill when I had no weapon equiped though.

I was playing an iksar monk when this happened (If that helps any) if you need more info just let me know
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  #2  
Old 11-03-2002, 01:59 PM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default

I wasn't aware of any items that raised your hand to hand skill.

What item are you referring to?
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  #3  
Old 11-03-2002, 02:13 PM
kunta
Sarnak
 
Join Date: Sep 2002
Posts: 83
Default

http://everquest.allakhazam.com/dyn/items/h2h.html

That is the link to the hand to hand items, that should raise h2h.

Monks and beastlords can use items with this skill. It was added when Luclin came out (I think).
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  #4  
Old 11-03-2002, 02:27 PM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
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Those weapons USE the hth skill.. they do not RAISE it. Now granted , if they were raising your hidihg skill, then it was most likely a bug.. unless the item had a hide skill mod..But they should not raise hth either.
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  #5  
Old 11-03-2002, 03:56 PM
kunta
Sarnak
 
Join Date: Sep 2002
Posts: 83
Default

I always remember having one of the crappy h2h weapons and my h2h skill going up. Maybe your talking about h2h skill modifier, because that isnt what I was talking about. When I used h2h weapons on EQLive, I would get...

You become better at hand to hand (Number here)

but when I play on the emu, it says...

You become better at Hiding(Number Here)

There is no hiding skill mod on there either.

Hope this helps
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  #6  
Old 11-03-2002, 05:18 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

On live EQ, hand to hand weapons do infact raise your hand to hand skill. So it's obviously a bug if it's raising hide by using them(unless hand to hand weapons just aren't implemented yet).
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  #7  
Old 11-04-2002, 06:47 AM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default

Ok, I see what you mean now. I was misunderstanding what you meant.

I thought you were saying that equippign a HTH weapon caused your HTH skill to TEMORAILY increase when the weapon was weilded.. Like a stats bonus on an item.

I see what you mean now. I will take a look at that today once Iwake up.
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  #8  
Old 11-04-2002, 12:25 PM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default

I've found the problem here and will post a fix shortly.
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  #9  
Old 11-04-2002, 12:27 PM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

just a misuse of skill numbers in the code.
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  #10  
Old 11-04-2002, 12:44 PM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default

Fix:

zone/attack.cpp

Code:
136a143
> 	  // quester: hand to hand weapon
138a146
> 		// cout << "hth weapon in use" << endl;
140c148
<         skillinuse = 29;
==========
>         skillinuse = 28;
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