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  #1  
Old 01-18-2013, 01:15 AM
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c0ncrete
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Quote:
Originally Posted by kolamer View Post
Thanks for the list of corrections. I will have to let you know in a few days if I am able to get it up and running with what those corrections. I say in a few days because I am currently now sitting in the labor and delivery room with my wife waiting on our first child (a boy) to be born!
congratulations!

that's the second time i've said that today for the same reason on these very forums...
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say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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  #2  
Old 01-27-2013, 07:19 PM
kolamer
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Oh and Noport showed me some code for 2 files called config.ini and db.ini

Where are those files located? I dont remember seeing them, nor do I remember having to configure them.
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  #3  
Old 01-27-2013, 07:27 PM
Noport
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http://www.eqemulator.org/forums/showthread.php?t=36279
on page 1 post # 12 if you cant find them make them.
and put in c:\eqemu directory.

eqtime.cfg needs to be placed in C:\eqemu directory.
Code:
1000
1
9
0
1
3100
1141490814
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  #4  
Old 01-27-2013, 07:38 PM
kolamer
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Okay I created the config and db ini files in the eqemu folder. Same results :(
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  #5  
Old 01-27-2013, 07:50 PM
Noport
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Location: San francisco
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how did you make them by going to new file text document? if you did you'll have to goto dos prompt goto c:\eqemu directory then type rename config.ini.txt config.ini (enter key) do the same for db.ini type rename db.ini.txt db.ini (enter key)
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  #6  
Old 01-27-2013, 07:57 PM
kolamer
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They are correct ini files. In notepad I choose all file types in the drop down box for file type and named the files db.ini and config.ini

Windows is seeing them as ini config files.
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  #7  
Old 01-27-2013, 08:06 PM
Noport
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make sure you peq server is set to minilogin and not using public.
othere then that might change if the last opcode.conf i posted didn't work.
opcode.conf
#Login opcodes
Code:
OP_SessionReady=0x0001
OP_Login=0x0002
OP_ServerListRequest=0x0004
OP_PlayEverquestRequest=0x000d
OP_PlayEverquestResponse=0x0021
OP_ChatMessage=0x0016
OP_LoginAccepted=0x0017
OP_ServerListResponse=0x0018
OP_Poll=0x0029
OP_EnterChat=0x000f
OP_PollResponse=0x0011
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  #8  
Old 01-27-2013, 08:45 PM
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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  #9  
Old 01-28-2013, 07:15 PM
kolamer
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Join Date: Dec 2005
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I've decided I am going to start completely over incase I missed something. Which guide would you guys say is the best (and easiest) to follow? My goal is to create on offline server that I can play on my laptop when I am away from home.

In case it matters, I am on Windows 7 64 bit. I am using the titanium client. If a newer one is easier to use, please let me know.
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  #10  
Old 01-28-2013, 07:40 PM
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c0ncrete
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i'm going to assume the biggest issue you are having is with the private login server.

to use a private login server, do the following:

1) check the box to build the login server when you run cmake.

2) move loginserver.exe over to your server directory along with the other files you built.

3) in source\EQEmuLoginServer\login_util, move these three files to your server directory:
login.ini
login_opcodes.conf
login_opcodes_sod.conf

4) edit the follwing lines in login.ini to match your setup:
[database]
db = peq
user = username
password = password
[options]
local_network = 192.168.1.

5) move the only file found in source\EQEmuLoginServer\login_util\ms\release to your server directory.

6) edit the 1st, 5th, and 6th INSERT lines found in source\EQEmuLoginServer\login_util\EQEmuLoginServe rDBInstall.sql

7) source in EQEmuLoginServerDBInstall.sql

8) edit the <loginserver> section of your eqemu_config.xml file to match what you just set up

9) make sure you start the login server when you boot everything else up and enjoy
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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  #11  
Old 01-28-2013, 07:45 PM
Disorder
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Join Date: Apr 2010
Location: USA
Posts: 133
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http://www.eqemulator.org/forums/showthread.php?t=32980

I used this. You have to use Cmake to compile prior to using C++, which it does not list. I imagine the changes for LAN vs Public are small. Could always just make it on the public server and lock it so no one but people you want can connect. Requires internet, but may be an easy fix for now.

I would use Underfoot client at least. Titanium has a lot of restrictions. Since you are using 64bit, use pearl 5.14.

Please, any one feel free to correct me if any of this is wrong.

Have fun! - Belated congrats on the sex! (oh, and baby too, I guess)


http://www.youtube.com/watch?v=lQlIhraqL7o
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