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Old 01-29-2013, 07:53 PM
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c0ncrete
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Join Date: Dec 2009
Posts: 719
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yow. the original won't work as posted because of the way quest::varlink() works. if you call it without a client as the initiator, the zone will crash. i was testing the functionality via EVENT_SAY, so it worked without issue.

compiling a minor source modification to see if it takes care of the crash without altering the functionality of quest::varlink() now. it'll just return an empty string if there is no client initiator, but only after it validates the itemid passed to it.
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