Somewhat back on topic...with more questions. 
 
Where would I put an EVENT_SLAY sub to intercept the event globally? 
 
Doesn't appear work in global_player.pl in the templates folder, and that's the only global_player.pl I found and it's the one being used because I can change the mysterious voice text and it changes globally. 
 
I found a default.pl file in the plugins folder with an EVENT_SLAY sub in it and thought I'd hit pay dirt, but putting a quest::say in that sub didn't result in the text being said when I die. 
 
The only way I've got anything to work so far is to put the EVENT_SLAY in the .pl for a speciflc NPC and let that NPC kill me.   
 
What am I missing?  OR is this even possible without changing the code. 
 
I realize EVENT_SLAY only applies to kills by NPCs and not the other ways players can die but that's actually okay. 
 
Dhry 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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