Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::GeorgeS's Tools

Development::GeorgeS's Tools A forum just for GeorgeS's tools

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 04-27-2013, 10:03 PM
tiarabobera
Fire Beetle
 
Join Date: Sep 2008
Location: va
Posts: 28
Default

Thank you for responding =) yes we tried it several times with different toons didn't work, on the gate part. Not sure what is wrong there. The git-hub thing, isn't compatable cuz I tried it once with back up of original of course, didn't work, thinking of trying to compile again to use it, though. We did start having zone crashes when bots are in zone, read a post about the binaries doing that, so thinking that's happening to us... going to try again gate did work on the one I successfully compiled though so do know it's not the spell file being wrong at least =)
Thank you for your links =)
Happy Hunting
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3