Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-15-2013, 03:12 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

So the changes to npcspecialattks kind of broke part of the peqeditor and since I use this tool more then any other I thought I would attempt to fix it on my end.
This is all probably wrong in terms of how the peq team would do it but it does work.
Here is a patch file against current svn revision:

Code:
Index: lib/data.php
===================================================================
--- lib/data.php    (revision 370)
+++ lib/data.php    (working copy)
@@ -890,41 +890,41 @@
 );
 
 $specialattacks = array(
- "S" => "Summon",
- "E" => "Enrage",
- "R" => "Rampage",
- "r" => "AE Rampage",
- "F" => "Flurry",
- "T" => "Triple Attack",
- "Q" => "Quad Attack",
- "m" => "Magic Attack",
- "b" => "Bane Attack",
- "U" => "Unslowable",
- "M" => "Unmezable",
- "C" => "Uncharmable",
- "N" => "Unstunable",
- "I" => "Unsnareable",
- "D" => "Unfearable",
- "p" => "Unpacifiable",
- "A" => "Immune to Melee",
- "B" => "Immune to Magic",
- "f" => "Immune to Fleeing",
- "W" => "Immune to non-Magical Melee",
- "O" => "Immune to non-Bane Melee",
- "H" => "Will Not Aggro",
- "g" => "Resist Ranged Spells",
- "d" => "See through Feign Death",
- "L" => "Dual Wield",
- "G" => "Immune to Aggro",
- "Y" => "Ranged Attack",
- "t" => "Tunnel Vision",
- "i" => "Immune to Taunt",
- "n" => "Does NOT buff/heal friends",
- "j" => "Tethered",
- "J" => "Leashed",
- "o" => "Destructible Object",
- "Z" => "No Harm from Players",
- "K" => "Immune to Dispell"
+ "1,1^" => "Summon",
+ "2,1^" => "Enrage",
+ "3,1^" => "Rampage",
+ "4,1^" => "AE Rampage",
+ "5,1^" => "Flurry",
+ "6,1^" => "Triple Attack",
+ "7,1^" => "Quad Attack",
+ "10,1^" => "Magic Attack",
+ "9,1^" => "Bane Attack",
+ "12,1^" => "Unslowable",
+ "13,1^" => "Unmezable",
+ "14,1^" => "Uncharmable",
+ "15,1^" => "Unstunable",
+ "16,1^" => "Unsnareable",
+ "17,1^" => "Unfearable",
+ "31,1^" => "Unpacifiable",
+ "19,1^" => "Immune to Melee",
+ "20,1^" => "Immune to Magic",
+ "21,1^" => "Immune to Fleeing",
+ "23,1^" => "Immune to non-Magical Melee",
+ "22,1^" => "Immune to non-Bane Melee",
+ "24,1^" => "Will Not Aggro",
+ "26,1^" => "Resist Ranged Spells",
+ "27,1^" => "See through Feign Death",
+ "8,1^" => "Dual Wield",
+ "25,1^" => "Immune to Aggro",
+ "11,1^" => "Ranged Attack",
+ "29,1^" => "Tunnel Vision",
+ "28,1^" => "Immune to Taunt",
+ "30,1^" => "Does NOT buff/heal friends",
+ "33,1^" => "Tethered",
+ "32,1^" => "Leashed",
+ "34,1^" => "Destructible Object",
+ "35,1^" => "No Harm from Players",
+ "18,1^" => "Immune to Dispell"
 );
 
 $tradeskills = array(
Index: lib/npc.php
===================================================================
--- lib/npc.php    (revision 370)
+++ lib/npc.php    (working copy)
@@ -1162,7 +1162,7 @@
       $new_specialattks .= $_POST["$k"];
     }
   }
-  if ($npcspecialattks != $new_specialattks) {
+  if ($special_abilities != $new_specialattks) {
     $flag = 1;
   }
 
@@ -1189,7 +1189,7 @@
   if ($mindmg != $_POST['mindmg']) $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
   if ($maxdmg != $_POST['maxdmg']) $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
   if ($attack_count != $_POST['attack_count']) $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-  if ($flag == 1) $fields .= "npcspecialattks=\"$new_specialattks\", ";
+  if ($flag == 1) $fields .= "special_abilities=\"$new_specialattks\", ";
   if ($aggroradius != $_POST['aggroradius']) $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
   if ($face != $_POST['face']) $fields .= "face=\"" . $_POST['face'] . "\", ";
   if ($luclin_hairstyle != $_POST['luclin_hairstyle']) $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1253,7 +1253,9 @@
 
   if ($fields != '') {
     $query = "UPDATE npc_types SET $fields WHERE id=$npcid";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
@@ -1272,7 +1274,7 @@
   if ($_POST['isquest'] != 1) $_POST['isquest'] = 0;
 
   foreach ($specialattacks as $k => $v) {
-    if (isset($_POST["$k"])) $npcspecialattks .= $_POST["$k"];
+    if (isset($_POST["$k"])) $special_abilities .= $_POST["$k"];
   }
 
   $fields = "id=\"" . $_POST['id']. "\", ";
@@ -1296,7 +1298,7 @@
   $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
   $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
   $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-  $fields .= "npcspecialattks=\"$npcspecialattks\", ";
+  $fields .= "special_abilities=\"$special_abilities\", ";
   $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
   $fields .= "face=\"" . $_POST['face'] . "\", ";
   $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1359,7 +1361,9 @@
 
   if ($fields != '') {
     $query = "INSERT INTO npc_types SET $fields";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
@@ -1390,7 +1394,7 @@
 $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
 $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
 $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-$fields .= "npcspecialattks=\"" . $_POST['npcspecialattks'] . "\", ";
+$fields .= "special_abilities=\"" . $_POST['special_abilities'] . "\", ";
 $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
 $fields .= "face=\"" . $_POST['face'] . "\", ";
 $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1455,7 +1459,9 @@
 
   if ($fields != '') {
     $query = "INSERT INTO npc_types SET $fields";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
Index: templates/npc/npc.edit.tmpl.php
===================================================================
--- templates/npc/npc.edit.tmpl.php    (revision 370)
+++ templates/npc/npc.edit.tmpl.php    (working copy)
@@ -150,45 +150,45 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"<?echo (strpos($npcspecialattks,"S") === false) ? "" : " checked"?>> Summon<br>
-                  <input type="checkbox" name="E" value="E"<?echo (strpos($npcspecialattks,"E") === false) ? "" : " checked"?>> Enrage<br>
-                  <input type="checkbox" name="R" value="R"<?echo (strpos($npcspecialattks,"R") === false) ? "" : " checked"?>> Rampage<br>
-                  <input type="checkbox" name="r" value="r"<?echo (strpos($npcspecialattks,"r") === false) ? "" : " checked"?>> AE Rampage<br>
-                  <input type="checkbox" name="F" value="F"<?echo (strpos($npcspecialattks,"F") === false) ? "" : " checked"?>> Flurry<br>
-                  <input type="checkbox" name="T" value="T"<?echo (strpos($npcspecialattks,"T") === false) ? "" : " checked"?>> Triple Attack<br>
-                  <input type="checkbox" name="Q" value="Q"<?echo (strpos($npcspecialattks,"Q") === false) ? "" : " checked"?>> Quad Attack<br>
-                  <input type="checkbox" name="m" value="m"<?echo (strpos($npcspecialattks,"m") === false) ? "" : " checked"?>> Magic Attack<br>
-                  <input type="checkbox" name="b" value="b"<?echo (strpos($npcspecialattks,"b") === false) ? "" : " checked"?>> Bane Attack<br>
-                  <input type="checkbox" name="L" value="L"<?echo (strpos($npcspecialattks,"L") === false) ? "" : " checked"?>> Dual Wield<br>
-                  <input type="checkbox" name="Y" value="Y"<?echo (strpos($npcspecialattks,"Y") === false) ? "" : " checked"?>> Ranged Attack<br>
+                  <input type="checkbox" name="1,1^" value="1,1^"<?echo (strpos($special_abilities,"1,1^") === false) ? "" : " checked"?>> Summon<br>
+                  <input type="checkbox" name="2,1^" value="2,1^"<?echo (strpos($special_abilities,"2,1^") === false) ? "" : " checked"?>> Enrage<br>
+                  <input type="checkbox" name="3,1^" value="3,1^"<?echo (strpos($special_abilities,"3,1^") === false) ? "" : " checked"?>> Rampage<br>
+                  <input type="checkbox" name="4,1^" value="4,1^"<?echo (strpos($special_abilities,"4,1^") === false) ? "" : " checked"?>> AE Rampage<br>
+                  <input type="checkbox" name="5,1^" value="5,1^"<?echo (strpos($special_abilities,"5,1^") === false) ? "" : " checked"?>> Flurry<br>
+                  <input type="checkbox" name="6,1^" value="6,1^"<?echo (strpos($special_abilities,"6,1^") === false) ? "" : " checked"?>> Triple Attack<br>
+                  <input type="checkbox" name="7,1^" value="7,1^"<?echo (strpos($special_abilities,"7,1^") === false) ? "" : " checked"?>> Quad Attack<br>
+                  <input type="checkbox" name="10,1^" value="10,1^"<?echo (strpos($special_abilities,"10,1^") === false) ? "" : " checked"?>> Magic Attack<br>
+                  <input type="checkbox" name="9,1^" value="9,1^"<?echo (strpos($special_abilities,"9,1^") === false) ? "" : " checked"?>> Bane Attack<br>
+                  <input type="checkbox" name="8,1^" value="8,1^"<?echo (strpos($special_abilities,"8,1^") === false) ? "" : " checked"?>> Dual Wield<br>
+                  <input type="checkbox" name="11,1^" value="11,1^"<?echo (strpos($special_abilities,"11,1^") === false) ? "" : " checked"?>> Ranged Attack<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"<?echo (strpos($npcspecialattks,"U") === false) ? "" : " checked"?>> Unslowable<br>
-                  <input type="checkbox" name="M" value="M"<?echo (strpos($npcspecialattks,"M") === false) ? "" : " checked"?>> Unmezable<br>
-                  <input type="checkbox" name="C" value="C"<?echo (strpos($npcspecialattks,"C") === false) ? "" : " checked"?>> Uncharmable<br>
-                  <input type="checkbox" name="N" value="N"<?echo (strpos($npcspecialattks,"N") === false) ? "" : " checked"?>> Unstunable<br>
-                  <input type="checkbox" name="I" value="I"<?echo (strpos($npcspecialattks,"I") === false) ? "" : " checked"?>> Unsnareable<br>
-                  <input type="checkbox" name="D" value="D"<?echo (strpos($npcspecialattks,"D") === false) ? "" : " checked"?>> Unfearable<br>
-                  <input type="checkbox" name="p" value="p"<?echo (strpos($npcspecialattks,"p") === false) ? "" : " checked"?>> Unpacifiable<br>
-                  <input type="checkbox" name="K" value="K"<?echo (strpos($npcspecialattks,"K") === false) ? "" : " checked"?>> Immune to Dispell<br>
-                  <input type="checkbox" name="Z" value="Z"<?echo (strpos($npcspecialattks,"Z") === false) ? "" : " checked"?>> No Harm from Players<br>
-                  <input type="checkbox" name="g" value="g"<?echo (strpos($npcspecialattks,"g") === false) ? "" : " checked"?>> Resist Ranged Spells<br>
-                  <input type="checkbox" name="t" value="t"<?echo (strpos($npcspecialattks,"t") === false) ? "" : " checked"?>> Tunnel Vision<br>
-                  <input type="checkbox" name="i" value="i"<?echo (strpos($npcspecialattks,"i") === false) ? "" : " checked"?>> Immune to Taunt<br>
+                  <input type="checkbox" name="12,1^" value="12,1^"<?echo (strpos($special_abilities,"12,1^") === false) ? "" : " checked"?>> Unslowable<br>
+                  <input type="checkbox" name="13,1^" value="13,1^"<?echo (strpos($special_abilities,"13,1^") === false) ? "" : " checked"?>> Unmezable<br>
+                  <input type="checkbox" name="14,1^" value="14,1^"<?echo (strpos($special_abilities,"14,1^") === false) ? "" : " checked"?>> Uncharmable<br>
+                  <input type="checkbox" name="15,1^" value="15,1^"<?echo (strpos($special_abilities,"15,1^") === false) ? "" : " checked"?>> Unstunable<br>
+                  <input type="checkbox" name="16,1^" value="16,1^"<?echo (strpos($special_abilities,"16,1^") === false) ? "" : " checked"?>> Unsnareable<br>
+                  <input type="checkbox" name="17,1^" value="17,1^"<?echo (strpos($special_abilities,"17,1^") === false) ? "" : " checked"?>> Unfearable<br>
+                  <input type="checkbox" name="31,1^" value="31,1^"<?echo (strpos($special_abilities,"31,1^") === false) ? "" : " checked"?>> Unpacifiable<br>
+                  <input type="checkbox" name="18,1^" value="18,1^"<?echo (strpos($special_abilities,"18,1^") === false) ? "" : " checked"?>> Immune to Dispell<br>
+                  <input type="checkbox" name="35,1^" value="35,1^"<?echo (strpos($special_abilities,"35,1^") === false) ? "" : " checked"?>> No Harm from Players<br>
+                  <input type="checkbox" name="26,1^" value="26,1^"<?echo (strpos($special_abilities,"26,1^") === false) ? "" : " checked"?>> Resist Ranged Spells<br>
+                  <input type="checkbox" name="29,1^" value="29,1^"<?echo (strpos($special_abilities,"29,1^") === false) ? "" : " checked"?>> Tunnel Vision<br>
+                  <input type="checkbox" name="28,1^" value="28,1^"<?echo (strpos($special_abilities,"28,1^") === false) ? "" : " checked"?>> Immune to Taunt<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"<?echo (strpos($npcspecialattks,"A") === false) ? "" : " checked"?>> Immune to Melee<br>
-                  <input type="checkbox" name="B" value="B"<?echo (strpos($npcspecialattks,"B") === false) ? "" : " checked"?>> Immune to Magic<br>
-                  <input type="checkbox" name="f" value="f"<?echo (strpos($npcspecialattks,"f") === false) ? "" : " checked"?>> Immune to Fleeing<br>
-                  <input type="checkbox" name="W" value="W"<?echo (strpos($npcspecialattks,"W") === false) ? "" : " checked"?>> Immune to non-Magical Melee<br>
-                  <input type="checkbox" name="O" value="O"<?echo (strpos($npcspecialattks,"O") === false) ? "" : " checked"?>> Immune to non-Bane Melee<br>
-                  <input type="checkbox" name="H" value="H"<?echo (strpos($npcspecialattks,"H") === false) ? "" : " checked"?>> Will Not Aggro<br>
-                  <input type="checkbox" name="G" value="G"<?echo (strpos($npcspecialattks,"G") === false) ? "" : " checked"?>> Immune to Aggro<br>
-                  <input type="checkbox" name="d" value="d"<?echo (strpos($npcspecialattks,"d") === false) ? "" : " checked"?>> See through Feign Death<br>
+                  <input type="checkbox" name="19,1^" value="19,1^"<?echo (strpos($special_abilities,"19,1^") === false) ? "" : " checked"?>> Immune to Melee<br>
+                  <input type="checkbox" name="20,1^" value="20,1^"<?echo (strpos($special_abilities,"20,1^") === false) ? "" : " checked"?>> Immune to Magic<br>
+                  <input type="checkbox" name="21,1^" value="21,1^"<?echo (strpos($special_abilities,"21,1^") === false) ? "" : " checked"?>> Immune to Fleeing<br>
+                  <input type="checkbox" name="23,1^" value="23,1^"<?echo (strpos($special_abilities,"23,1^") === false) ? "" : " checked"?>> Immune to non-Magical Melee<br>
+                  <input type="checkbox" name="22,1^" value="22,1^"<?echo (strpos($special_abilities,"22,1^") === false) ? "" : " checked"?>> Immune to non-Bane Melee<br>
+                  <input type="checkbox" name="24,1^" value="24,1^"<?echo (strpos($special_abilities,"24,1^") === false) ? "" : " checked"?>> Will Not Aggro<br>
+                  <input type="checkbox" name="25,1^" value="25,1^"<?echo (strpos($special_abilities,"25,1^") === false) ? "" : " checked"?>> Immune to Aggro<br>
+                  <input type="checkbox" name="27,1^" value="27,1^"<?echo (strpos($special_abilities,"27,1^") === false) ? "" : " checked"?>> See through Feign Death<br>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>> Can Aggro NPCs<br>
-                  <input type="checkbox" name="n" value="n"<?echo (strpos($npcspecialattks,"n") === false) ? "" : " checked"?>> Does NOT buff/heal friends<br>
-                  <input type="checkbox" name="j" value="j" onClick="sanityCheck();"<?echo (strpos($npcspecialattks,"j") === false) ? "" : " checked"?>> Tethered<br>
-                  <input type="checkbox" name="J" value="J" onClick="sanityCheck();"<?echo (strpos($npcspecialattks,"J") === false) ? "" : " checked"?>> Leashed<br>
+                  <input type="checkbox" name="30,1^" value="30,1^"<?echo (strpos($special_abilities,"30,1^") === false) ? "" : " checked"?>> Does NOT buff/heal friends<br>
+                  <input type="checkbox" name="33,1^" value="33,1^" onClick="sanityCheck();"<?echo (strpos($special_abilities,"33,1^") === false) ? "" : " checked"?>> Tethered<br>
+                  <input type="checkbox" name="32,1^" value="32,1^" onClick="sanityCheck();"<?echo (strpos($special_abilities,"32,1^") === false) ? "" : " checked"?>> Leashed<br>
                 </td>
               </tr>
             </table>
@@ -272,7 +272,7 @@
                 </td>
                 <td valign="top" align="left">
                   <input type="checkbox" name="underwater" value="1"<?echo ($underwater == 1) ? " checked" : "";?>> Underwater NPC<br>
-                  <input type="checkbox" name="o" value="o"<?echo (strpos($npcspecialattks,"o") === false) ? "" : " checked"?>> Destructible Object<br>
+                  <input type="checkbox" name="34,1^" value="34,1^"<?echo (strpos($special_abilities,"34,1^") === false) ? "" : " checked"?>> Destructible Object<br>
                   <input type="checkbox" name="isquest" value="1"<?echo ($isquest == 1) ? " checked" : "";?>> Has Quest File<br/>
                 </td>
               </tr>
Index: templates/npc/npc.editlevel.tmpl.php
===================================================================
--- templates/npc/npc.editlevel.tmpl.php    (revision 370)
+++ templates/npc/npc.editlevel.tmpl.php    (working copy)
@@ -145,34 +145,34 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "S") ? "checked" : "";}}?>> Summon<br>
-                  <input type="checkbox" name="E" value="E"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "E") ? "checked" : "";}}?>> Enrage<br>
-                  <input type="checkbox" name="R" value="R"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "R") ? "checked" : "";}}?>> Rampage<br>
-                  <input type="checkbox" name="r" value="r"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "r") ? "checked" : "";}}?>> AE Rampage<br>
-                  <input type="checkbox" name="F" value="F"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "F") ? "checked" : "";}}?>> Flurry<br>
-                  <input type="checkbox" name="T" value="T"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "T") ? "checked" : "";}}?>> Triple Attack<br>
-                  <input type="checkbox" name="Q" value="Q"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "Q") ? "checked" : "";}}?>> Quad Attack<br>
-                  <input type="checkbox" name="m" value="m"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "m") ? "checked" : "";}}?>> Magic Attack<br>
-                  <input type="checkbox" name="b" value="b"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "b") ? "checked" : "";}}?>> Bane Attack<br>
+                  <input type="checkbox" name="1,1^" value="1,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "1,1^") ? "checked" : "";}}?>> Summon<br>
+                  <input type="checkbox" name="2,1^" value="2,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "2,1^") ? "checked" : "";}}?>> Enrage<br>
+                  <input type="checkbox" name="3,1^" value="3,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "3,1^") ? "checked" : "";}}?>> Rampage<br>
+                  <input type="checkbox" name="4,1^" value="4,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "4,1^") ? "checked" : "";}}?>> AE Rampage<br>
+                  <input type="checkbox" name="5,1^" value="5,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "5,1^") ? "checked" : "";}}?>> Flurry<br>
+                  <input type="checkbox" name="6,1^" value="6,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "6,1^") ? "checked" : "";}}?>> Triple Attack<br>
+                  <input type="checkbox" name="7,1^" value="7,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "7,1^") ? "checked" : "";}}?>> Quad Attack<br>
+                  <input type="checkbox" name="10,1^" value="10,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "10,1^") ? "checked" : "";}}?>> Magic Attack<br>
+                  <input type="checkbox" name="9,1^" value="9,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "9,1^") ? "checked" : "";}}?>> Bane Attack<br>
                  </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "U") ? "checked" : "";}}?>> Unslowable<br>
-                  <input type="checkbox" name="M" value="M"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "M") ? "checked" : "";}}?>> Unmezable<br>
-                  <input type="checkbox" name="C" value="C"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "C") ? "checked" : "";}}?>> Uncharmable<br>
-                  <input type="checkbox" name="N" value="N"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "N") ? "checked" : "";}}?>> Unstunable<br>
-                  <input type="checkbox" name="I" value="I"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "I") ? "checked" : "";}}?>> Unsnareable<br>
-                  <input type="checkbox" name="D" value="D"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "D") ? "checked" : "";}}?>> Unfearable<br>
-                  <input type="checkbox" name="K" value="K"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "K") ? "checked" : "";}}?>> Immune to Dispell<br>
-                  <input type="checkbox" name="g" value="g"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "g") ? "checked" : "";}}?>> Resist ranged spells<br>
+                  <input type="checkbox" name="12,1^" value="12,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "12,1^") ? "checked" : "";}}?>> Unslowable<br>
+                  <input type="checkbox" name="13,1^" value="13,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "13,1^") ? "checked" : "";}}?>> Unmezable<br>
+                  <input type="checkbox" name="14,1^" value="14,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "14,1^") ? "checked" : "";}}?>> Uncharmable<br>
+                  <input type="checkbox" name="15,1^" value="15,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "15,1^") ? "checked" : "";}}?>> Unstunable<br>
+                  <input type="checkbox" name="16,1^" value="16,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "16,1^") ? "checked" : "";}}?>> Unsnareable<br>
+                  <input type="checkbox" name="17,1^" value="17,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "17,1^") ? "checked" : "";}}?>> Unfearable<br>
+                  <input type="checkbox" name="18,1^" value="18,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "18,1^") ? "checked" : "";}}?>> Immune to Dispell<br>
+                  <input type="checkbox" name="26,1^" value="26,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "26,1^") ? "checked" : "";}}?>> Resist ranged spells<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "A") ? "checked" : "";}}?>> Immune to Melee<br>
-                  <input type="checkbox" name="B" value="B"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "B") ? "checked" : "";}}?>> Immune to Magic<br>
-                  <input type="checkbox" name="f" value="f"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "f") ? "checked" : "";}}?>> Immune to Fleeing<br>
-                  <input type="checkbox" name="W" value="W"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "W") ? "checked" : "";}}?>> Immune to non-Magical Melee<br>
-                  <input type="checkbox" name="O" value="O"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "O") ? "checked" : "";}}?>> Immune to non-Bane Melee<br>
-                  <input type="checkbox" name="H" value="H"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "H") ? "checked" : "";}}?>> Will Not Aggro<br>
-                  <input type="checkbox" name="d" value="d"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "d") ? "checked" : "";}}?>> See through Feign Death<br>
+                  <input type="checkbox" name="19,1^" value="19,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "19,1^") ? "checked" : "";}}?>> Immune to Melee<br>
+                  <input type="checkbox" name="20,1^" value="20,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "20,1^") ? "checked" : "";}}?>> Immune to Magic<br>
+                  <input type="checkbox" name="21,1^" value="21,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "21,1^") ? "checked" : "";}}?>> Immune to Fleeing<br>
+                  <input type="checkbox" name="23,1^" value="23,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "23,1^") ? "checked" : "";}}?>> Immune to non-Magical Melee<br>
+                  <input type="checkbox" name="22,1^" value="22,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "22,1^") ? "checked" : "";}}?>> Immune to non-Bane Melee<br>
+                  <input type="checkbox" name="24,1^" value="24,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "24,1^") ? "checked" : "";}}?>> Will Not Aggro<br>
+                  <input type="checkbox" name="27,1^" value="27,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "27,1^") ? "checked" : "";}}?>> See through Feign Death<br>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>> Can Aggro NPCs<br>
                   &nbsp;    
                </td>
@@ -258,7 +258,7 @@
                </td>
            <td valign="top" align="left">
             <input type="checkbox" name="underwater" value="1"<?echo ($underwater == 1) ? "checked" : "";?>> Underwater NPC<br> 
-           <input type="checkbox" name="o" value="o"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "o") ? "checked" : "";}}?>> Destructible Object<br>
+           <input type="checkbox" name="34,1^" value="34,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "34,1^") ? "checked" : "";}}?>> Destructible Object<br>
                </td>
               </tr>
             </table>
Index: templates/npc/npc.tmpl.php
===================================================================
--- templates/npc/npc.tmpl.php    (revision 370)
+++ templates/npc/npc.tmpl.php    (working copy)
@@ -177,7 +177,7 @@
                   <tr>
                     <td align="left" width="33%">Aggro: <?=$aggroradius?></td>
                     <td align="left" width="33%">Atk Speed: <?=$attack_speed?>%</td>
-                    <td align="left" width="34%">Special Atks: <?echo ($npcspecialattks) ? $npcspecialattks : "None";?></td>
+                    <td align="left" width="34%">Special Atks: <?echo ($special_abilities) ? $special_abilities : "None";?></td>
                   </tr>
                   <tr>
                     <td align="left" width="33%">Slow Mit: <?=$slow_mitigation?> (<?=$slotmit?>%)</td>
@@ -327,7 +327,7 @@
         <input type="hidden" name="adventure_template_id" value="<?=$adventure_template_id?>">
         <input type="hidden" name="trap_template" value="<?=$trap_template?>">
         <input type="hidden" name="armortint_id" value="<?=$armortint_id?>">
-        <input type="hidden" name="npcspecialattks" value="<?=$npcspecialattks?>">
+        <input type="hidden" name="special_abilities" value="<?=$special_abilities?>">
         <input type="hidden" name="slow_mitigation" value="<?=$slow_mitigation?>">
         <input type="hidden" name="maxlevel" value="<?=$maxlevel?>">
         <input type="hidden" name="scalerate" value="<?=$scalerate?>">
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:09 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3