That could probably be pretty useful or portions of it at least. I'm hoping to make it be more than one faction versus another one. I feel there are a lot of different aspect methods that could be utilized in terms of the faction control stuff and creating that DOTA/MOBA control struggle aspect.
More developers pooling ideas toward it is defiantly a good thing though. My initial thoughts was using nexus's at each zone line that lock or unlock content within the zones or like adjacent zones. Obviously some zones only have 2 zone lines, but others can quite a few more than that. I think 3 is about the average amount zone_points in a typical zone roughly.
So far it's just myself and Nerdgasm for developers on the project, but we're defiantly still looking for more because the project could defiantly be better with additional people working together refining ideas or brains new ones.
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"We are all on the same team, and I think not enough people realize this."
- Leetsauce
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